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SCI Programming => Mega Tokyo SCI Archive => Topic started by: Radiant on May 07, 2004, 09:13:40 AM

Title: SCI resource format
Post by: Radiant on May 07, 2004, 09:13:40 AM
Hi there,

I was trying to extract some resources from SCI1/VGA games. I've googled around for tools to do this, and found some workable ones.
However, these tools only work with the older SCI1 games that have separate resource files (i.e. RESOURCE.001, .002, .003 etc; for instance King's Quest V). They fail to get anything from newer SCI1 games that have only a single multi-megabyte RESOURCE.000 file, such as King's Quet VI.

Does anyone know of a tool that helps with the latter? Thanks!
Yours,
Pieter
Title: Re:SCI resource format
Post by: dreamweaver on May 09, 2004, 08:52:33 PM
SCIResDump ( has source ) from VAG can do that with newest SCI1 .
For SCI32 , I still wait for Brian newest SCI Studio .
Title: Re:SCI resource format
Post by: Endroz on May 10, 2004, 04:19:59 AM
dreamweaver,
 SciResDump by VAG works also for SCI32 games.  8)
Title: Re:SCI resource format
Post by: dreamweaver on May 11, 2004, 09:32:40 AM
Endroz , does it work for Torin Passage ?
Well I'd like to make a sequel for Torin Passage . The ending not satisfy me .
Title: Re:SCI resource format
Post by: Endroz on May 11, 2004, 03:28:27 PM
It does- 8)