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AGI Programming => AGI Development Tools => Topic started by: Paladinlover on July 26, 2026, 08:05:36 AM

Title: Getting latest WinAGI studio to work on linux mint
Post by: Paladinlover on July 26, 2026, 08:05:36 AM
Wow! My account is actually active! 23 years and still kicking! Hopefully I will finally get around to making some games to satisfy that intermittent itch I have been having for those same number of years.

Anyway, I wanted to restart and retry my journey in making my AGI game. I still am using the older AGIstudio that came out in the very early 2000s, since I found WinAGIstudio to be unsatisfactory for a few reasons. But I did see the latest one and I wanted to try it.

Only problem? I ditched Windows a long time ago. I am on Linux Mint and while some of the stuff does work (I can make the original AGIstudio run and use it as is using wine), but I cannot get WinAGI to work with Wine or bottles (or maybe I need the correct settings?) I have virtualbox and can use a VM, but clearly Windows 98 or XP cannot handle the latest version of WinAGI. Any help I can get? It is funny, but I was trying to get things done and research using the original Peter Kelly version 1.37.

Thanks for any help.
Title: Re: Getting latest WinAGI studio to work on linux mint
Post by: Collector on July 26, 2026, 02:39:38 PM
The new version of WinAGI is written in C#. I am not sure what all is involved with getting C# apps to run on Linux if the .NET runtimes have been installed.  https://learn.microsoft.com/en-us/dotnet/core/install/linux
Title: Re: Getting latest WinAGI studio to work on linux mint
Post by: Kawa on July 26, 2026, 03:07:02 PM
I'm sure I've mentioned it before but a .Net WinForms application that does not use any custom DLL files (except if they too are .Net) should run fine on Mono, according to my own experiences as a recovering C# dev.