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AGI Development Tools / Re: IT2AGI sound converter script - some fixes
« on: June 08, 2025, 02:51:51 AM »
Sounds epic! How would I go about in MIDI or IT to get that effect?
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I use Sekaiju for the MIDI handling, then OpenMPT for the IT part. Together with your script I now have control over all 4 AGI sound channels for the first time. Amazing!


Like the original poster I also think that SCI graphics are a much better base for getting a bit more sophisticated in 16-color pixel art. I'm taking the challenge of trying to squeeze out SCI style things from the AGI engine at the moment, because why not try.
And why wouldn't we? Whatever works to make a game good.
The display command is great for text in arcade sequences and special story events, and I will definitely use that add a couple speech bubbles to the game for dramatic effect.
set(f15);
print.at(" \n\n\n\n\n\n\n",0,3,37);
display(1,3,"There was an old woman");
display(2,3," who lived in a shoe.");
Neat! Thanks for bringing up that game!
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