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The Games and other Sierra Adventure stuff / SCI engine bugs - an inquiry of sorts
« on: September 12, 2023, 04:33:27 AM »
I'm wondering, since that's what got me to find that other weird thing yesterday, what are some actual engine bugs in SCI that might be worth looking into?
And... that's all I know of from the top of my head. All the rest I can find is script stuff. Anyone else?
- SCI0 can't draw custom windows the way SCI1 can - Not actually a bug, just a missing feature.
- Window ports cut off Views - even if they're regular SysWindows. That's yesterday's weird thing. Known to happen even in KQ4-88.
SCI11 Messages: hex numbers in escapes are misread- introduced in .069, the list goes 01234567890ABCDEF. Already fixed in SCI11+.SCI11 1.001.100 has a broken pathfinder- not in FPFP (.095) or LSL6 (.113), but ultimately already fixed in SCI11+, which is based on .100.SCI11 1.001.100 can't show color 255 in views or backgrounds- might be introduced in .094, which added color remapping but used incorrect logic. Already fixed in SCI11+.
And... that's all I know of from the top of my head. All the rest I can find is script stuff. Anyone else?