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Topics - kelmer

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Mega Tokyo SCI Archive / Space Quest IV - Text and speech?
« on: October 22, 2004, 09:20:21 AM »
I finally managed today to activate both speech and text in space Quest IV talkie version using the instructions found at www.spacequest.net (that is, pressing space when the narrator starts talking at the beggining of the intro and skipping it). I noticed then that when you use the main menu, it says "Both Speech and Text", and that makes me thing this is an option that was initially programmed but never made it into the game, for any strange reason.

So my question is, wouldn't it be possible to enable that option under the game, given it is already available but disabled, using reverse engineering or something?


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Mega Tokyo SCI Archive / Special Characters info
« on: August 11, 2002, 04:23:53 AM »
Using SciResDumper I finally goy myself to make a translation of LSL6CD using the .msg files from the DOS floppy version (which was already translated). The problem is that this CD version does not show the special spanish characters (

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Mega Tokyo SCI Archive / Gabriel Knight 2 subs
« on: August 09, 2002, 08:24:50 AM »
Hi!

I finally got my hands on the GK2 game (I've been looking for it for a long time, I found it on a GK Mysteries pack), but as you know the game is in english (I think it wasn't dubbed to any other language) and apparently there's no way to get any subtitles to show on the screen.

After looking the resource.win file I got them to appear when I deleted the line ResAud=CD: (or something like that), which tells the game where are the voice files. The problem is that I won't hear those voices if I activate the subtitles, and there's no subtitles if I have the voices.

As I'm not a native english speaker, I would have a hard time if I played the game without subtitles, and it looks kind of dull without voices. I want both to work.

Can I?



Another question I have is:

The Gk Myteries also came with a CD-version of Gabriel Knight: Sins of the Fathers, with the classic 2 interpreters, being the first for DOS and the latter for Windows. I already had the spanish cd version of the game, but it only comes with the DOS interpreter.

I just copied the files in the folder of GK1CD coming with GK mysteries to the spanish GKCD folder, and was i surprised when it worked!

The question is; can I use this files to execute any SCI1 game under windows?

Thanks!

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Mega Tokyo SCI Archive / Debug mode in SCI32 games
« on: May 19, 2002, 04:26:19 AM »
This is not exactly SCI programming related but... sort of.

I've heard of a debug mode in some sci32 sierra games (LSL7 and torin's passage to be exact). Something like creating a blank file named classes or something. Is there any truth in this? If it's so, how exactly can one get access to it?

Thanks!

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