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The Games and other Sierra Adventure stuff / WinAGI Donald Duck's Playground DOS
« on: February 14, 2024, 10:27:10 PM »
Hi everyone!
I have a specific question. As a translator, is there a DOS version of Donald Duck's Playground that is compatible with WinAGI? Because a PC Booster image won't be, even if I managed to extract the resources... well, I imagine.
I've been told "there is" a site specializing in Sierra PC Booster game images. I searched without success. Maybe it's closed.
Thread in the old Mega-Tokyo AGI forum archive here:
https://sciprogramming.com/community/index.php?topic=2612.msg19120#msg19120
As the thread was closed, I opened a new one.
AGI Wiki: http://agiwiki.sierrahelp.com//index.php/Donald_Duck%27s_Playground
In the worst-case scenario, I thought I'd translate the game proposed by Al Low on his site. But is not an official release, is was Amiga hacked for DOS. In addition, debugging is essential. This version will crash if you press Escape with "Bad action: 161" when it should pause the game. This problem is corrected via ScummVM only.
Note that ScummVM 2.8.0 recognizes the game as 1.0C Amiga and DOS. The version 1.0C is an Amiga version, not a DOS version. It's a little ScummVM arrangement, I suppose.
I'd like to take this opportunity to thank Collector for Sierra Version Tool.
AGKorson for WinAGI, without which nothing is possible.
My friend Doomlazer for... almost everything
I have a specific question. As a translator, is there a DOS version of Donald Duck's Playground that is compatible with WinAGI? Because a PC Booster image won't be, even if I managed to extract the resources... well, I imagine.
I've been told "there is" a site specializing in Sierra PC Booster game images. I searched without success. Maybe it's closed.
Thread in the old Mega-Tokyo AGI forum archive here:
https://sciprogramming.com/community/index.php?topic=2612.msg19120#msg19120
As the thread was closed, I opened a new one.
AGI Wiki: http://agiwiki.sierrahelp.com//index.php/Donald_Duck%27s_Playground
In the worst-case scenario, I thought I'd translate the game proposed by Al Low on his site. But is not an official release, is was Amiga hacked for DOS. In addition, debugging is essential. This version will crash if you press Escape with "Bad action: 161" when it should pause the game. This problem is corrected via ScummVM only.
Note that ScummVM 2.8.0 recognizes the game as 1.0C Amiga and DOS. The version 1.0C is an Amiga version, not a DOS version. It's a little ScummVM arrangement, I suppose.
I'd like to take this opportunity to thank Collector for Sierra Version Tool.
AGKorson for WinAGI, without which nothing is possible.
My friend Doomlazer for... almost everything