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AGI Development Tools / Operation: RECON
« on: February 20, 2022, 03:01:23 PM »
As a testbed for agikit development, I've reconstructed the source code for the Operation: RECON trailer and posted it to Github: https://github.com/nbudin/oprecon
Operation: RECON was a game project created by Randy Dykstra in the mid-90s. He posted on the MegaTokyo message boards looking for programming help and I volunteered to do it. We got to the point where we released a trailer, and eventually Randy brought in Leigh Ann Frey as a third member of the development team.
I eventually ended up stepping back from the project without really communicating it to my collaborators, which in hindsight I strongly regret. The README for the Github repository goes into my side of the story in more detail, but the upshot of it was that I had a lot of complicated feelings around the project, but as a high schooler, I wasn't very good at expressing them at the time, and I wish I had been able to do so better.
Anyway, I hope this release brings back as many memories for you as it has for me!
Operation: RECON was a game project created by Randy Dykstra in the mid-90s. He posted on the MegaTokyo message boards looking for programming help and I volunteered to do it. We got to the point where we released a trailer, and eventually Randy brought in Leigh Ann Frey as a third member of the development team.
I eventually ended up stepping back from the project without really communicating it to my collaborators, which in hindsight I strongly regret. The README for the Github repository goes into my side of the story in more detail, but the upshot of it was that I had a lot of complicated feelings around the project, but as a high schooler, I wasn't very good at expressing them at the time, and I wish I had been able to do so better.
Anyway, I hope this release brings back as many memories for you as it has for me!