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Topics - Spikey

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SCI Development Tools / Extract from Zeliard?
« on: January 21, 2023, 04:56:28 AM »
Hey folks,

Thanks for all your hard work in this community, I really appreciate it.

I was extracting music from many Sierra games this week, and have ways to do it for all the Japanese games.. except Zeliard, which uses its own file format SAR. If anyone knows a way to extract the sound.* files from the game, and MT-32 SysEx patch bank, I'd be very appreciative.

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SCI Community How To's & Tutorials / Extracting from Macintosh resources?
« on: January 19, 2022, 01:02:06 PM »
Hey there,

Just wondering if it's possible to extract SCI resources from Macintosh SCI resource files. For example, Gabriel Knight 1 floppy - the resources appear to be in resource files called Data1 (no extension), Data2, Data3 and Data4.

I'm interested because I've heard that Mac versions have some different resources (eg KQ6 intro movie), and also I'm aware of a guy who's been able to extract sound resources from Mac versions, he wouldn't tell me how though.

I'm not a coder and not knowledgeable about Macs, so no idea if there's some easy compression technique bring used that is already reverse engineerable.

Hope everybody is well. :)

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