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Everything-Else / Re: agigames.com
« on: October 15, 2012, 04:30:48 AM »
Seems like it now redirects to Nick's site. Quick check at the registrar information, and turns out Nick grabbed it
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Has Cloudee posted since the site was down? If it was moved to a new server, perhaps not everything got moved.The site's been down...?
A dither fill might be a bit tricky for AGI, but when I've added SCI0 support (which is something that is ongoing in the background), the SCI mode will have all the standard SCI0 fills. A dither fill in AGI would need to use diagonal lines of alternating colours, which is definitely possible but might generate a lot of data. A standard AGI fill, on the other hand, is about 3 bytes. But it does sound like a feature that people would like regardless of how much data it generates. I guess it might restrict games to being run on NAGI though.We already do that kind of dithering, but in Photoshop, MS Paint, ... and then convert it with Vector If Picedit would offer the option to select two colours, then click the area to fill, it would actually be faster than how we do it now.
I'm not sure if AGI Studio is open sourced or not. Other people have worked on it since Peter Kelly abandoned it, but the most recent development is quite some time ago.Under Win98, Picedit worked fine. XP's got problems with it. Some years ago, The Joker taught me how to get around that, and I got the impression that Klownstein uses the same technique.
The original PICEDIT doesn't work very well on my PC, so I'm not sure how many people use AGIStudio for picture editing these days. Perhaps they use Dosbox to run PICEDIT, or more likely they are using WinAGI.
The command line option is now on my todo list.
Anyone have some old DOS binaries of Sarien?Dunno if it's this one, but modified: 2004-07-21... Comes pretty close, no? Especially since all the Win versions I find that clearly state they're win versions, are from 2007.
Okay, I'm finished. All the games (except the NAGI ones) are playable either on-line or off-line (both from within a browser). The archive consists of:PM sent. Now, for me, the biggest issue's the NAGI games. Those tend to be the best showcase games (Enclosure, Klownstein's Hobbits, ...), so it'd be nice to get those working as well. Things should calm down here soon, so I'll be able to look into it as well.
- An index page of all the games in a sortable html table, nothing fancy.
- A generic, parameterized page to launch jDosBox
- jDosBox itself, current stable version
- All games in 10 meg images, zipped up
The NAGI games are listed in the index, but are not playable.
The file is 30 meg, couldn't upload it. Cloudee & Raf, PM me so I can get this to you guys - assuming you'd like to host it. I guess I don't see a problem releasing the package for the community to download as well.
On to testing the sarien.net solution.
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