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SCI Development Tools / Re: A question about .rol files
« on: April 05, 2017, 04:54:10 PM »Convert the ROL file to MIDI, import that and assign its channels to AdLib? The actual timbres I understand would be in a separate BNK file, and I suppose that'd parallel the contents of a particular patch resource. #3 if I read this right, but I've no idea what would go in there.Hmm. I had hoped I would be able to use AdLib's Visual Composer to compose my music to ensure all the tracks sound exactly the way I want before putting them in the game. MIDI doesn't really give you a good "preview" of what it's actually gonna sound like in-game :/ I've had plenty of luck with importing MIDI directly to SCICompanion, so it's not a real inconvenience for me to trial-and-error it until I decide it sounds good. I'm more experienced with MIDI anyway
Thank you for your help!
I have three ROL files created with the Adlib Visual Composer of tunes I composed 25 years ago that I would be happy to donate to a SCI game if someone wanted to use them. I thought they weren't too bad back when I composed them. At the moment they're just sitting there doing nothing, and they've been doing that for 25 years!Now you've made me curious...lol