What I'd been doing is AGI3 remasters of certain fan games...
Cool stuff!
I've got my hands on a few projects atm, so I'll just mention one. French translator Ulyssom is working on a QfGIV translation that integrated AshLancer's awesome
QfGIV-Enhanced. Only problem is that he's run into a few bugs that are verifiably caused by AshLancer's patches. Unfortunately, the source code for Ash's work was never released and decompiling the patches with SC has major issues for various reasons.
Since Sluicebox released his decompiler,
SCI-Tools, I thought I'd fork Ash's repo, start with Sluice's
qfg4-cd-dos-1.0 decompile, then decompile the qfg4-enhanced patches with SCI-Tools. That should give me a near perfect picture of Ash's changes, right? Well there were a few issues with that, the worst of which the method order being different in Ash's patches produced nearly unreadable diffs.
I spent a few days reordering those methods and resolving the other issues. Now I've got a
clear reference for Ash's fixes. I still need to address a few things about compiling the source in SC, but that process should remove some of the unfortunate issues that found their way into Ash's patch files.
Also working on some fun projects with Threepwang and Avo323 that I won't go into here. Thanks so much to AGKorson for his support on Threepwang's projects and the incredible
AGI PowerPack. A very special thanks to Sluicebox for tolerating me bugging him several times about the Ashlancer stuff.