121
Mega Tokyo AGI Archive / Re: using existing graphics as guides?
« on: November 20, 2001, 06:31:09 AM »
I think that especially when you begin creating games with AGI, it is an invaluable help to play around with exisiting Sierra-screens. I remember having problems with perspectives and the proportions ego <-> background. Even when you're experienced with AGI-graphics it is still great to take existing scenes and modify them until you can't tell what the screen looked like before. The reasons are the same: perspective (of rooms inside buildings) and proportions are just perfect in Sierra games.
bok
bok


Just discovered this as well while you were writing it. Finally, the circus! Great little game! Thanks for making this!