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Messages - MusicallyInspired

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1591
I asked about this years ago on the original Mega-Tokyo forums. Unfortunately, the scrolling screen transitions are an exclusive to SCI01+ engines and aren't available with the current SCI0 template game.

1592
Does your laptop not have a Function key combination with some letters to emulate the numpad?

1593
I've played the original but not beaten it. That said, I have seen the movie so I'm not worried about it being blown.

1594
SCI Development Tools / Re: Looking for SCI Viewer source code
« on: May 26, 2010, 01:19:21 AM »
The original author of SCI Viewer appeared one day out of the blue on the Janitorial Times (and probably a couple other Sierra forums) and then after a few releases promptly disappeared. He never did release the source.

1595
Nice! I look forward to this.

1596
More big news! Steam has finally been ported to Linux! There are already a few already Linux-ported games supported such as Unreal Tournament 2004 and a few id Software titles. The first Valve games to launch on Linux will be HL2, Counter-Strike Source, and Team Fortress 2.

1597
http://store.steampowered.com/freeportal/

Go get it now if you don't own it! This isn't a temporary deal. It is a temporary offer, but once you buy it (for free) you own it. Even after the due date is passed. Go and get it now even if you're computer can't play it! Someday maybe you'll get a good enough computer so you can play it and you'll thank your lucky stars that you managed to take advantage of this incredible deal while it was free!

Those of you who don't know what Portal is....you're beyond help.

1598
Interesting...

1599
Interesting. Is it a remake of a fangame or a Sierra original?

1600
It's easy when you're using AGI placeholder graphics :). I'm not drawing in priority or control lines or anything. Just a few control colours for triggering events.

1601
SCI Syntax Help / Re: Using the avoid script
« on: May 10, 2010, 10:14:03 AM »
I posted my own questions about this ages ago and never got an answer. How I wish we had members who knew SCI code backwards and forwards....

1602
Programmed all the way up to the lion at the top of the tower today. He's giving me a lot of grief. Programming his random roars requires a lot more code, scripts, and variables than I had originally anticipated. And now I'm running into a bug where he eats you even though he falls asleep.....but it just sits there and the code doesn't tell the game to go on to the death handler. Bizarre. I'm so tired right now, though. So I'll handle it another day...

1603
Yes. I used the DOSBox codec to record this.

1604
Ah yes, that's my video. I posted it ages ago after the community went down. It's fairly old, though. I didn't have near as many things programmed in then and even the graphics have been touched up since. Maybe I should make a new video once a couple more backgrounds are complete. There's also a video of the new introduction sequence.


1605
It's still going to be frustrating for players who will instinctively type "get gold key" only to have it fail on them. I had the same problem with trying to type "get basket of goodies" at the mailbox. In the end I had to just do "get basket" and "get goodies". ANNOYING!

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