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SCI Syntax Help / Re: How to use Qualifying Adjectives with the parser?
« on: May 07, 2010, 08:25:05 PM »
I'll try it. But it still bugs me. Why is there a Qualifying Adjective flag in Vocabs.000 at all?
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setMotion(Follow gEgo 15)
(if(Said('get>'))
(if(Said('/gold<key'))
(if(not send gEgo:has(INV_GOLDKEY))
(if(== gCoffinOpen TRUE)
(if(== gCoffinOccupied FALSE)
(if(send gEgo:has(INV_PILLOW))
(if(<= send gEgo:distanceTo(Coffin) 5)
PrintOK()
(send gEgo:get(INV_GOLDKEY))
++gKeyQuest
(send gGame:changeScore(5))
)(else
PrintNotCloseEnough()
)
)(else
PrintDontSeeIt()
)
)(else
PrintDontSeeIt()
)
)(else
PrintDontSeeIt()
)
)(else
PrintAlreadyTookIt()
)
)
(if(Said('/silver<key'))
(if(not send gEgo:has(INV_SILVERKEY))
(if(== gCoffinOpen TRUE)
(if(== gCoffinOccupied FALSE)
(if(== gDraculaDead TRUE)
(if(<= send gEgo:distanceTo(Coffin) 5)
PrintOK()
(send gEgo:get(INV_SILVERKEY))
(send gGame:changeScore(2))
)(else
PrintNotCloseEnough()
)
)(else
PrintDontSeeIt()
)
)(else
PrintDontSeeIt()
)
)(else
PrintDontSeeIt()
)
)(else
PrintAlreadyTookIt()
)
)
)
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