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Messages - MusicallyInspired

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1636
SCI Development Tools / Re: FreeSCI, An interpreter Alternative
« on: March 30, 2007, 09:08:04 AM »
Three questions. What music? What game are you playing? What's lame about it?

Any music it's trying to play it played from the game itself. It doesn't add anything.

1637
SCI Development Tools / Re: SCI Companion future feature requests
« on: March 19, 2007, 09:32:57 PM »
Sweet! That new c style is gonna make things so much more easier!

1638
SCI Development Tools / Re: SCI Companion future feature requests
« on: March 19, 2007, 11:40:09 AM »
I'm afraid I know of none. I wish I knew it all myself. Being a must freak I really should.

1639
SCI Development Tools / Re: FreeSCI, An interpreter Alternative
« on: March 19, 2007, 02:59:03 AM »
Just look for the latest Win32 binary version on the site and unzip (if it's a zip file) it's contents into your game's directory and run the FreeSCI.exe file you unzipped in your game directory.

Works fine for me. I used to have trouble with the sound a long time ago but their latest win32 version works pretty well. Even with a real MT-32! though the absence of reverb is annoying. It must be holding back some of the SysEx commands for reverb that are meant to be sent to the MT-32 or something.

1640
SCI Development Tools / Re: SCI Companion future feature requests
« on: March 19, 2007, 02:53:41 AM »
I'd like a possible sound resource editor or some type of viewer/player. Maybe something like Soundbox built right into SCI Companion. Maybe not with the ability to edit the notes themselve per se, but the ability to assign a channel to a specific patch output (ie- MT-32, Adlib, Tandy 3 voice, PC Speaker, etc).

I know that's a huge thing to ask, though, and a project in itself, really. For a small addition, even a simple player with the ability to play any of the patch versions of a specific sound resource (MT-32, Adlib, PC Speaker, etc) with an dropdown menu for selecting the desired output (MIDI output, SoundFont, digital audio, whatever).

1641
Everything-Else / Re: Rare, freaky looking shark caught on film
« on: February 24, 2007, 04:35:27 PM »
That is freaky. Crazy to think there still might be some really old creatures deep down there.

1642
Everything-Else / Re: Sci-Weekly Chatter - Mad Chatter News
« on: February 24, 2007, 04:34:23 PM »
Yeah, I think that is the one.

1643
Everything-Else / Re: Sci-Weekly Chatter - Mad Chatter News
« on: February 24, 2007, 04:08:48 AM »
I tried using SCI Companion in Win98SE and it wouldn't start saying I was missing some DLL file.

1644
Forum Support and Suggestions / Re: Link to website
« on: February 22, 2007, 11:54:54 PM »
Hey, I like that new bar! Nice!

1645
Everything-Else / Re: Wish me good luck. I need it!
« on: February 20, 2007, 11:49:29 AM »
Quote
Or were you hoping JT-Fairy would share sci-man, it's attatched to his post in the first comp thread.
Ah sweet. Yes that's what I meant. Wish I had the time to enter this competition myself!

1646
Everything-Else / Re: Wish me good luck. I need it!
« on: February 20, 2007, 03:02:15 AM »
Care to share that?

1647
Forum Support and Suggestions / AGI link?
« on: February 17, 2007, 08:30:22 PM »
Whatever happened to the AGI forum that really linked to Chris's AGI forums?

1648
Actually, the light source is coming from the right. That shadow on the right is from the mountain on the right. It'll make more sense, hopefully, when the rest of the picture starts to shape up. If the tree wasn't under that shadow there'd be brighter colours on the tree.

1649
Made a bit of progress on room 35. How do you like the tree? It's been giving me headaches. I'm also going to chagne the shape of the water pond thing there...looks wrong.


1650
SCI Development Tools / Re: Decompiler, new SCI Studio (in development)
« on: February 12, 2007, 12:36:44 AM »
Good to hear work is still being done. Still looking forward to it!

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