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SCI Development Tools / Re: SCI Unlocked - Sierra's game engine running on Python3 + Raylib
« Last post by deckarep on September 16, 2026, 02:22:08 PM »Hey y'all,
Update on the SCI Unlocked project - this has been like a 3.5 years journey with 2 false starts along the way.
Here's a modified version of lsl1 running as a native WASM app (no ScummVM, no Dosbox, no emulation layer):
100% compiled from Sluicebox's scripts, all of this is written in Zig + Raylib.
https://sci-unlocked.fly.dev
NOTE: You should be able to skip the questions with: CTRL+ALT+X (PC) or CMD+ALT+X (Mac)
I have not yet confirmed the game is 100% beatable with no bugs - see how far you get!
Update on the SCI Unlocked project - this has been like a 3.5 years journey with 2 false starts along the way.
Here's a modified version of lsl1 running as a native WASM app (no ScummVM, no Dosbox, no emulation layer):
100% compiled from Sluicebox's scripts, all of this is written in Zig + Raylib.
https://sci-unlocked.fly.dev
NOTE: You should be able to skip the questions with: CTRL+ALT+X (PC) or CMD+ALT+X (Mac)
I have not yet confirmed the game is 100% beatable with no bugs - see how far you get!
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