Author Topic: Editing Phantasmagoria Resources?  (Read 5108 times)

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Offline Nocturne

Editing Phantasmagoria Resources?
« on: August 04, 2015, 08:10:23 PM »
Hello all, i'm here for ask you something...

I've install phantasmagoria under DOSBox and use UniSCI for CD-less play.

But, when i see the fortune teller in chapter 2, the sound is on other language....

But i've tested another version of the game and when i go see the fortune teller, the picture is different from the original one, but the sound is ok. So i've take the RESOURCE.SFX and RESOURCE.AUD from this one and copy past into my installation directory...

Ok now the sound is ok, but in the first chapter, the text from the fortune teller is not ok...

So i whant edit the files for take the picture of the first installation, and put it in the new...

Do you understand me? Sorry for my english.

I've try SCI Viewer GUI, but i can't edit with that.... what i need to do?

Many thanks.
« Last Edit: August 05, 2015, 02:35:56 AM by Nocturne »



Offline Nocturne

Re: Editing Phantasmagoria Resources
« Reply #1 on: August 04, 2015, 08:14:14 PM »
This picture:


Offline Collector

Re: Editing Phantasmagoria Resources
« Reply #2 on: August 04, 2015, 10:04:20 PM »
Phantasmagoria is an SCI 2.1 game. The new version of SCI Companion under development is for SCI0 to SCI1.1 games. I don't think it can edit graphic resources from later SCI games. You could try Enrico Rolfi's TraduSCI. https://drive.google.com/file/d/0B6rGgjYRHNqUYUlCM2U4Z0d4Qkk/edit
KQII Remake Pic

Offline Nocturne

Re: Editing Phantasmagoria Resources
« Reply #3 on: August 05, 2015, 01:31:49 AM »
Enrico Rolfi's TraduSCI.

Look for that now, let you know later if i can edit resource.

Edit: Dont work with Phantasmagoria.
« Last Edit: August 05, 2015, 01:40:52 AM by Nocturne »

Offline Nocturne

Re: Editing Phantasmagoria Resources
« Reply #4 on: August 05, 2015, 02:40:10 AM »
Phantasmagoria is an SCI 2.1 game.

Any program to work with that?  :o

Offline lskovlun

Re: Editing Phantasmagoria Resources?
« Reply #5 on: August 05, 2015, 04:27:49 AM »
If I understand this correctly, the issue may be that there are several versions of resources with the same number inside the resource files. Martin Kiewitz of the ScummVM team reported that this anomaly is found in at least one official translation (German Freddy Pharkas). If this is indeed the problem, then just finding a tool that supports SCI32 isn't enough, it also needs to support this particular misfeature.

It seems there is code in UniSCI to detect this situation - are you getting any warnings when using it? and to the rest of you, do we know what Endroz is doing these days?

EDIT: The debug output from UniSCI has to be enabled with the -debug switch.
« Last Edit: August 05, 2015, 04:39:11 AM by lskovlun »

Offline Nocturne

Re: Editing Phantasmagoria Resources?
« Reply #6 on: August 05, 2015, 07:47:07 AM »
With the command line : UniSCI.exe n:7 -Phantasmagoria -Debug (See the picture)

But the file RESOURCE.AUD still 0kb ....

Offline Collector

Re: Editing Phantasmagoria Resources?
« Reply #7 on: August 05, 2015, 11:08:30 AM »
Endroz is not active in SCI things or hobby programming these days, but can usually be contacted on his Wordpress site. He gave me the source for UniSCI, but I don't know if he is OK with it to being redistributed.
KQII Remake Pic


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