Hello, SCI community. This is my first post here and I've already made certain that I've brushed up on the rules. I've began dabbling in SCI programming for around 2 months now and already have a pretty good game going in SCI0. I would be making the game in SCI1.1 if I had known about it sooner (I loved Frontier Pharmacist and always wanted to make a game like it). But I'm stumped in a few areas. First and foremost, a (bug?) problem with the MTBLAST sound driver when playing back wave files. On occasion, if a wave file is called when one is already being played, the first will finish and static will ensue. After the static, the game will cycle between the many wave files in the resource packages at varying pitches and speeds. All MIDI output is also halted during this mess. If the menubar is clicked or the room is left, everything returns to normal. I want to fix this because there's several waves in my game that serve as Easter Eggs. The next problem is with the inventory and making extra doors work. Whenever I add an item to the inventory and try to pick it up in-game, the game throws up an Oops error followed by the engine number, then promptly crashes. And the thing about the doors is that I can't seem to get 2 doors in 1 room working. I can however get a door and, for example a hole, working. Since I'm fairly new to SCI, I'm probably overlooking something. Any help would be much appreciated. Thanks in advance.