As some of you might be able to tell... I'm quite new at SCI Programming. Not AGI or SCI as a whole, I've played most of the Self-Published Sierra Lineup (Not including ones made by external developers and published by Sierra). I've played with SCI Studio and SCI Companion before, years ago and I did even have an account on the forum... But I believe I deleted that to avoid embarrassment (All the questions I asked that were meaningless), and for a fresh start in the future (now).
"No-Shirt Developer(s)" (I haven't yet chose whether it'll be Developer, or Developers, thus the bracket there) will be my first game I'll be making with the help of SCI Companion... It's meant to be a homage to the style and feel of a Leisure Suit Larry game whilst being somewhat original as well... Full of jokes and meaningless side adventures that just add to the fun, and lots of ways to die. I'm hoping it'll actually be a finalized game, but yet, I'm only experienced in writing and scripting, so more important things like art or music are going to be difficult for me; Especially since EGA / VGA Art is something that needs to be learned from scratch. "No-Shirt Developer(s)" is also a vague reference to Kawa's "Comfy Shirt Kawa 4".
So... I'd love to have any suggestions for how I'd do art or music in Sierra Style, and more importantly without buying software to help me out. Also, I'd love offers of help, although as a Game Developer, I understand that I'll probably not get that kind of help until I have some kind of thing to show... Like a Game Design Document, or a rough prototype available.