Author Topic: SCI Quest - exploring the SCI 1.1 engine  (Read 4659 times)

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Offline troflip

SCI Quest - exploring the SCI 1.1 engine
« on: January 28, 2016, 02:16:07 AM »
I'm finally presenting my sample game that (hopefully) demonstrates what can be done with SCI 1.1.

It features:
- a complete playable game with a surprise ending!
- 24 rooms
- speech for almost all characters
- a terrible mix of "art" styles
- source code (of course)
- lots of cool palette effects and other special fx.

It's certainly far from a game design masterpiece, but it is intended to show what you can do and how (of course you may find angry comments in the source code to the effect of "I can't get this to work"). Who was it that was asking about how to make a cctv effect? I tried my hand at that in the end scene.

You can get it at the SCI Companion download page:

http://scicompanion.com/download/

(I'll put up a version with an installer once I get Collector's plugin working)


Check out my website: http://icefallgames.com
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Offline MusicallyInspired

Re: SCI Quest - exploring the SCI 1.1 engine
« Reply #1 on: January 28, 2016, 11:11:01 AM »
Nice!! This will be invaluable! :)
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Offline lskovlun

Re: SCI Quest - exploring the SCI 1.1 engine
« Reply #2 on: January 29, 2016, 03:25:14 PM »
Well done! I like!

Offline Kawa

Re: SCI Quest - exploring the SCI 1.1 engine
« Reply #3 on: January 30, 2016, 04:18:50 AM »
So I just beat this, and I have just one thing to say about the ending: Phil, you're a dick.

Offline troflip

Re: SCI Quest - exploring the SCI 1.1 engine
« Reply #4 on: January 30, 2016, 10:50:08 AM »
hehehe
Check out my website: http://icefallgames.com
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Offline Collector

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Offline troflip

Re: SCI Quest - exploring the SCI 1.1 engine
« Reply #6 on: February 21, 2016, 05:48:28 PM »
Thanks for doing that!
Check out my website: http://icefallgames.com
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Offline Collector

Re: SCI Quest - exploring the SCI 1.1 engine
« Reply #7 on: February 21, 2016, 06:44:17 PM »
You can edit it to suit what you want. I also used Publisher with to make an installer, which is linked to on its Wiki page. I was trying to promote Companion and thought that this game might be a better means of promoting it.
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