Author Topic: I'm curious about AGT...  (Read 5083 times)

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Offline claudehuggins

I'm curious about AGT...
« on: October 18, 2016, 10:47:22 AM »
I recently amassed a huge collection of DOS games, and while going through them, I ran across a copy of the Adventure Game Toolkit. I thought it was real neat-o (I had never seen it before, and I had been looking for something like this for ages), and I decided to attempt making a game with it.

My issue is... I can't find anything on it. My copy didn't come with any sort of manual or documentation. I can learn enough to get going from taking a gander at the example games, and I've got a nice solid demo working this way, but there's things I want to do that I have no idea how or if it's even possible, which aren't in the example games.

I couldn't find any resources online (found some downloadables, but the only device I have with stable internet right now is my phone so I can't download anything), and was wondering if anyone here was familiar with or had any experience with the engine?

EDIT: My roommates managed to stay connected on the wifi for a while on their computer, so I used that to download some (alleged) documentation. I'll read through it later and see if it's what I'm looking for.
« Last Edit: October 18, 2016, 11:27:35 AM by claudehuggins »


A while ago, at a block party I found myself socially trapped at, I thought to myself: I need a t-shirt that says, "I'd rather be programming".

Offline Kawa


Offline claudehuggins

Re: I'm curious about AGT...
« Reply #2 on: October 18, 2016, 05:40:38 PM »
I located those pages a few hours ago during downtime running errands (there was wifi); I was going to mention it in another edit but didn't have the time. Good to see I found the right place.

Both the pages Kawa listed and the files I downloaded were for the most part exactly what I was looking for. Thanks  ;D
A while ago, at a block party I found myself socially trapped at, I thought to myself: I need a t-shirt that says, "I'd rather be programming".

Offline Kawa

Re: I'm curious about AGT...
« Reply #3 on: October 18, 2016, 05:45:10 PM »
Nar karrdi.

Offline gumby

Re: I'm curious about AGT...
« Reply #4 on: October 18, 2016, 07:21:22 PM »
I made several attempts at using AGT when it first came out.  I don't recall if I ever managed to create a full game or not.  I remember that I had a three ring binder of the documentation that I printed out on tractor-feed paper.

Takes me back.  Way, way back.  Thanks Claude.
In the Great Underground Empire (Zork port in development)
Winter Break 2012 Rope Prop Competition

Offline claudehuggins

Re: I'm curious about AGT...
« Reply #5 on: October 20, 2016, 01:17:40 PM »
I made several attempts at using AGT when it first came out.  I don't recall if I ever managed to create a full game or not.  I remember that I had a three ring binder of the documentation that I printed out on tractor-feed paper.

Takes me back.  Way, way back.  Thanks Claude.
I can see the draw; the language is very easy to understand and in my limited experience it's really fun and satisfying to use.
I'm hoping to make something out of it once I feel satisfied with my test/experimentation demos.
A while ago, at a block party I found myself socially trapped at, I thought to myself: I need a t-shirt that says, "I'd rather be programming".


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