I have written a little extracting utility for AGI v1/v2.001 PC disk images (as well as the usual v2 and v3 volume files), and a converter that converts both GAL, AGI v1 and AGI v2/v3 sound files to VGM format for convenient listening. For later v2 and v3 games, you need to specify the --envelopes2 or --envelopes3 command line option to get the same result as in the games, as AGIsnd2vgm has no way of knowing whether envelopes should be applied (AGI v2.9xx) or not (AGI v2.4xx/v2.272/v2.089), and which shape the envelopes should have. Run AGIsnd2vgm without options or file names to see a list of supported options. The "stuck notes" option can best be seen action in King's Quest II's SND.1, which is the wedding music.
I have noticed that AGI v1 files that were converted by Sierra to v2 format sound faster when played back in the latter format. For example, the music in The Black Cauldron versions 2.0 and 2.10 sounds faster than in v1.1J/K/M. The reason is that the playback routine for the v1 format used the PC's default 18.2 MHz timer, while AGI v2 uses a 60 Hz timer, and Sierra's CNVRTSND.EXE multiplies all time values only by three instead of the correct 3.2967. CNVRTSND.EXE is Sierra's utility to convert v1 to v2 format files and what accidently included on the Space Quest I version 1.1A disk #1.