Welcome, Mark! Now all three Agile branches are represented in this thread. This is more or less the inheritor of the old Mega Tokyo forum. If you noticed some members here have "MT Veteran" for the Mega Tokyo forum. I do not have it because even though I used to post there I never setup an MT account because it allowed guest posting. Mega Tokyo is where I first met some of the Sierra community People, like Omer Mor.
After MT, Cloudee started this site for SCI and the AGI forum moved on to the one on Chris Cromer's old agigames.com. When that went under Cloudee added the AGI forum here. Since then many of the old AGI people have found their way here, not just Lance, but others including Chris Cromer, Peter Kelly and others. If you recognize any of the names of fan AGI game designers you will find a number of them here.
With Phil's SCI Companion and its fantastic decompiler & plugin system We have some great SCI development tools with some new SCI utilities popping up here and there. Robert Lindsey, the lead programmer for KQ6 has seen the SCI decompilation archive and said he had a real kick strolling down memory lane reviewing a lot of the source code he originally wrote.
Now we are getting some new AGI tools with Andrew Korson's WinAGI in active development and now AGILE.