Author Topic: March Community Competition (2007)  (Read 18592 times)

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Offline Cloudee1

March Community Competition (2007)
« on: March 12, 2007, 12:31:01 PM »
Ah Spring Break, when those people with friends take off to go and do fabulous things with them. While those of us with no friends sit at home waiting for everyone to get back. This months competition is a little bit different than the others, this time I want someone to play with.

Welcome to the artificial intelligence scripting challenge. This month your requirements are for a two player game. And the second player needs to be the computer. I'm looking for tic tac toe, connect four, chess, or any kind of two player game, or board game. The user takes a turn, the computer takes a turn ... until the game has a winner.

The deadline is the end of the month, March 31st. This ones a little different, but should prove a good learning experience so put on your thinking caps and see if you can get sci to play back.



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Offline Doan Sephim

Re: March Community Competition (2007)
« Reply #1 on: March 12, 2007, 03:11:22 PM »
 :o Count me in!

This is exactly the kind of thing I need to get my little brain working on interesting and fun mini-games! Plus it will really push me to learn to code better!

Excellent idea  :D

Offline troflip

Re: March Community Competition (2007)
« Reply #2 on: March 12, 2007, 03:14:00 PM »
Can it be an adventure game with AI?  Or does it have to be a board game?
Check out my website: http://icefallgames.com
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Offline Cloudee1

Re: March Community Competition (2007)
« Reply #3 on: March 12, 2007, 03:25:44 PM »
It doesn't have to be a board game per se...

The real rule of this competition is "The user takes a turn, the computer takes a turn ... until the game has a winner."

The boxing interface from fabulous I think would also fall into this category as well. so it doesn't have to be a clearly defined your turn, it's turn. If that helps clear it up in any way. 
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Offline Eigen

Re: March Community Competition (2007)
« Reply #4 on: March 15, 2007, 02:07:59 PM »
I'm taking part too. I've got a good amount of the game done. It turned out to be more difficult than I expected but it's working. So, good luck everyone.



-Eigen
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Offline jtyler125

Re: March Community Competition (2007)
« Reply #5 on: March 15, 2007, 09:04:32 PM »
Ok Cloudee,

Because I am the winningest member of this community I want to compete, but since I am still a newbie, will you be able to offer help on how to add AI to my game....I have a good idea of what I want to do...just don't know how to do it.......

Let me know,
JT
Life is getting better all the time.
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Offline Doan Sephim

Re: March Community Competition (2007)
« Reply #6 on: March 25, 2007, 03:22:43 PM »
How are everyone's games coming along? TO be honest, I just started mine today...I have been working too much on BA and I couldn't figure out an idea, but I got one now.

Eigen, are you finished? Jt? Troflip?

Offline Eigen

Re: March Community Competition (2007)
« Reply #7 on: March 26, 2007, 03:49:29 AM »
I've got the gameplay almost finished, then I have to do some artwork and other stuff but I think I can get it done on time. I lost a lot of time struggling with some bug in a code I couldn't figure out (and I still can't) so I had to rework some parts. I have to say that SCI isn't the perfect choice for such task. Hope to see some nice games.


-Eigen
Artificial Intelligence Competition

Offline Doan Sephim

Re: March Community Competition (2007)
« Reply #8 on: March 26, 2007, 04:49:06 PM »
Cool! Mine is almost finished also...just a couple artwork things.

I find it hard to believe there was a bug you couldn't squash! It makes me wonder what kind of game you are making! Mine also is different than what I am used to doing with SCI...it's more an arcade-style game than anything.

Offline Eigen

Re: March Community Competition (2007)
« Reply #9 on: March 27, 2007, 02:41:24 AM »
There's something weird going on at the moment as well, I hope I can solve it today. The game just quits, no messages or anything. I'm thinking because I'm using arrays, at some point, the game accesses array elements out of the array limits. Perhaps. The previous bug was about arrays as well. Some certain Display commands filled arrays with random numbers .. how crazy is that..
No, the game's not anything special :D
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Offline Doan Sephim

Re: March Community Competition (2007)
« Reply #10 on: March 27, 2007, 10:20:03 AM »
Wierd! Why would the display function give value to an array??? I've never actually worked with arrays (outside of what was already in the template), and my work with display hasn't been anything extraordinary either, so I definately have no idea what's going on.

Well, after a couple days of keyboard mashing, I completed my entry and uploaded it...I don't see it there yet, but I did run across an Game INTRO for "HUMANOID" by feyd hark that looks pretty cool! Plus the soundtrack is cool!

Hopefully my entry will pop up soon ;)

EDIT - If your array is is being accessed outside of its limits, will it crash the game with no message? You could purposefully set that up to see if you get a message or not...if it gives you a message, you will know that something else is involved, otherwise you will have confirmed your suspicions (most likely).
« Last Edit: March 27, 2007, 10:23:05 AM by Doan Sephim »
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Offline jtyler125

Re: March Community Competition (2007)
« Reply #11 on: March 29, 2007, 08:42:10 PM »
I suck I didn't have time to make a game this month...the AI is way over my head but I look forward to seeing the other entries.

JT,
OUT
Life is getting better all the time.
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Offline Doan Sephim

Re: March Community Competition (2007)
« Reply #12 on: March 29, 2007, 08:54:47 PM »
Sorry to hear about that JT. I was looking forward to some smart SCI-MAN ghosts ;)

Cool, my game is up  ;D

Offline Eigen

Re: March Community Competition (2007)
« Reply #13 on: March 31, 2007, 02:00:45 PM »
Hopefully I just managed to fix the last bug that was haunting me for days. Geez, you'd expect I worked on a FPS .. :D but instead it's an simple Battleship type game: Ocean Battle. The game is not exactly as I planned at first but it's close.
I just uploded it to the site so it should be available soon.
Also, don't make me do this again :D .. the parts not working were driving me crazy.


-Eigen
« Last Edit: March 31, 2007, 02:04:05 PM by Eigen »
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Offline Doan Sephim

Re: March Community Competition (2007)
« Reply #14 on: March 31, 2007, 04:17:17 PM »
Cool stuff Eigen! What parts weren't working?

Your curser shoots at about the middle point right? If so, and it seems like it does, maybe you should remove the little arrow point at the top left-hand part though.



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