I'm working on an SCI1.1 game and I'm running out of heap. In my testing I tried using DosBox and ScummVM and I found that upon starting up the game and immediately going into the debugger and viewing the available heap (alt-d, alt-r) there are differences.
In DosBox, I have 10040 bytes free. In ScummVM, I have 32746 bytes free. Does someone here have an explanation as to why this would be?