Author Topic: SCI2.1 script compiling?  (Read 398 times)

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Offline Jaggernaut

SCI2.1 script compiling?
« on: September 19, 2022, 09:28:24 AM »
I'm trying to create script patch files for the SCI2.1 windows game Shivers. I've managed to use SCIcompanion to decompile most of the script files but I have not been recompile with SCIcompanion or know of any way to compile something to SCI2.1. Is there any tool that can do that?

If there's not any way to compile those files, I think it's possible to write assembly directly as patch files. Are there any resources on the assembly language SCI2.1 ends up as?



Offline OmerMor

Re: SCI2.1 script compiling?
« Reply #1 on: September 19, 2022, 10:22:21 AM »
Take a look at the collection of Sierra's SCI tools I published: https://sciprogramming.com/community/index.php?topic=1631

There are various versions of the Script Compiler (SC.EXE) - one of them might be able to compile your scripts.

Offline Dhel

Re: SCI2.1 script compiling?
« Reply #2 on: December 31, 2022, 07:49:44 PM »
I'm trying to create script patch files for the SCI2.1 windows game Shivers. I've managed to use SCIcompanion to decompile most of the script files but I have not been recompile with SCIcompanion or know of any way to compile something to SCI2.1. Is there any tool that can do that?

If there's not any way to compile those files, I think it's possible to write assembly directly as patch files. Are there any resources on the assembly language SCI2.1 ends up as?

Were you ever able to get to compile?


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