Author Topic: Ken And Roberta Williams Are Remaking Colossal Cave Adventure  (Read 2401 times)

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Offline pmkelly




Offline gumby

Re: Ken And Roberta Williams Are Remaking Colossal Cave Adventure
« Reply #1 on: March 23, 2022, 07:09:34 PM »
This is great.  At one point I was considering making a point-and-click version of Colossal Cave, similar to what I'm doing for Zork (if I can ever get it done).  Glad it's getting a reboot.
In the Great Underground Empire (Zork port in development)
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Offline pmkelly

Re: Ken And Roberta Williams Are Remaking Colossal Cave Adventure
« Reply #2 on: March 24, 2022, 03:04:45 AM »

Offline pmkelly

Re: Ken And Roberta Williams Are Remaking Colossal Cave Adventure
« Reply #3 on: March 24, 2022, 07:58:04 PM »

Offline pmkelly

Re: Ken And Roberta Williams Are Remaking Colossal Cave Adventure
« Reply #4 on: April 16, 2022, 05:46:48 AM »

Offline lance.ewing

Re: Ken And Roberta Williams Are Remaking Colossal Cave Adventure
« Reply #5 on: October 28, 2022, 07:50:00 PM »
Just thought I'd say that I'm really looking forward to this. Colossal Cave was one of the first games I played on my IBM PC XT. It wasn't the first text adventure I played though. That would be the Scott Adams adventures (probably Adventureland being the first), on a VIC 20. When we got our IBM PC XT second hand, it came with various disks, and Colossal Cave was on one of them. It also happened to have KQ3 installed on the hard disk, but as it didn't come with the original disks, I couldn't start it up. But I did start poking around in the data files already, and remember seeing the list of items, which just increased my interest further.


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