Here are two screen grabs from the demo game:


There may be some minor changes in the final version, but these two rooms are mostly complete. The artwork was done by klownstein. I think he did a great job.
This is all 'normal' AGI; no hacked interpreter needed, no additional data or program files needed. And it will run on any MSDOS version 2 or 3 interpreter. It demonstrates all the capabilities of the AGI Power Pack, which is a set of game logics you can insert into any AGI game that unlocks a tremendous amount of advanced capabilities. (The Power Pack will only run on a native MSDOS sytem, or in DosBOX- no other platforms are supported.)
I am ~50% done with the coding. Hopefully in the next month or so, the full demo game will be available for download.