Very nice work. I've said so elsewhere, but I'll say it again. 
Is it possible for Dynamix games to be supported? They mostly use LZW compression in resources, and then SND file type, same as Sierra's (more or less).
Thanks!
I'm glad to hear that it's useful.
Regarding Dynamix games - well, if it's more or less like Sierra's .snd format, I'm willing to support it.
But I will need more information.
How do I extract the sound resources, of Willy Beamish, for example?
Can you refer me to some source describing its sound resources?
Document, or even a code.
Or maybe you can write the differences?