Author Topic: April Competition using the point and clicker!!  (Read 22683 times)

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Offline Cloudee1

April Competition using the point and clicker!!
« on: April 03, 2010, 09:19:14 PM »
Hey gang, I know the numbers are pretty low right now, but I am more or less finished with the point and click template and tutorial and I am looking for a couple of testers.

what better way to do that than to sponsor a competition based around it. The template includes everything that the tutorials covered, the cash, the string and the balloon. So in this competition, you must do something with the balloon. The french (I think) movie comes to mind, The Red Balloon. But besides that, you are allowed to create any additional inventory items (you are encouraged to in fact). There is no maximum or minimum room count, but a smaller game will be easier to finish than a long one, you are allowed to rip rooms and pics, but you MUST make use of text resources...

With that said, let the testing... I mean the competition begin, the judging will begin April 30, 2010, so please have your entries uploaded by then. I have added a couple of interaction examples to the point and click tutorial if you need any help figuring it out.

You can get the template from here
« Last Edit: April 03, 2010, 11:30:48 PM by Cloudee1 »


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Offline MusicallyInspired

Re: April Competition using the point and clicker!!
« Reply #1 on: April 03, 2010, 11:19:29 PM »
Neat idea! And what a great way to get the ball rolling in the community again. Things are looking pretty busy for me in the next few months but I'm sure I can find time to do a short game in P&C. Hopefully there's a good turnout.
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Offline Cloudee1

Re: April Competition using the point and clicker!!
« Reply #2 on: April 09, 2010, 11:19:04 PM »
Hope at least a couple of people are working hard to put something together for the competition. I have been and as the judge, I can't even win.
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Offline MusicallyInspired

Re: April Competition using the point and clicker!!
« Reply #3 on: April 18, 2010, 05:12:11 PM »
Ugh....I haven't had a lot of time at all to work on anything yet. Things suddenly got super busy. There's a good chance I'll be going to an audio production school in September and I'm trying to get ready for that as well as a million other things I have to be on top of. There's still 12 days left, though. You never know.

I did try to sit down with the template and figure out how to do stuff. I didn't get very far. It seems pretty complicated and seeing as how I don't remember a lot of the tricks I learned for regular SCI games, learning a whole new method of developing seemed like a daunting task...

For instance, how do you add a new inventory object (that you pick up and don't start with at the beginning of the game) to the inventory GUI?
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Offline Cloudee1

Re: April Competition using the point and clicker!!
« Reply #4 on: April 18, 2010, 09:30:38 PM »
The commented out bit in the beginning of the inventory.sc (500) will walk you through adding new items to the game as well as the gui. I have to follow it myself when adding new items.

good news about the schooling though, congrats.

As a sidenote, my games coming along, not quickly, but coming.
« Last Edit: April 19, 2010, 04:29:13 PM by Cloudee1 »
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Offline Cloudee1

Re: April Competition using the point and clicker!!
« Reply #5 on: April 25, 2010, 10:16:29 PM »
Alright gang, the clock is ticking. After working on it all day today, my game is now playable from start to finish. It's sloppy though so I'm hoping to get it cleaned up over the next couple of days. I don't know how clean I'll get it between now and then, but it will be done.
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Offline MusicallyInspired

Re: April Competition using the point and clicker!!
« Reply #6 on: April 27, 2010, 03:22:23 AM »
I'm not going to be able to make it, I'm afraid :(.
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Offline Cloudee1

Re: April Competition using the point and clicker!!
« Reply #7 on: April 27, 2010, 09:40:32 PM »
MI, I've got a sneaking suspiscion that no one else is working on an entry either. Apparantly April is a bad month for competitions (if looking at the last comp held in April is any indicatio.)  I'm actually pretty disappointed with myself, only a couple of days left to clean up all my drawings and I spend all night trying to bang out a sound file.
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Offline MusicallyInspired

Re: April Competition using the point and clicker!!
« Reply #8 on: April 28, 2010, 01:57:50 PM »
Too bad...we'll get a good competition going again sometime, though. I just haven't the time right now.
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Offline Doan Sephim

Re: April Competition using the point and clicker!!
« Reply #9 on: April 29, 2010, 10:39:22 AM »
Yeah...I could see myself devoting some time this summer to a competition...but this is the end of the school year and I'm both teacher and student, so it's pretty much crunch time for me.

Offline Cloudee1

Re: April Competition using the point and clicker!!
« Reply #10 on: April 30, 2010, 03:52:18 PM »
Well, the day has finally arrived, and unless there is someone who is secretly working on a game and needs a day or two to finish it up, then I guess this competition is officially closed.

The good news is though, I have made a game that fits the requirements of this competition, actually it meets the requirements of Eigen's failed April competition too, and it has been uploaded and is available for download. It can be found on the fan games page.

While it is nothing overly special, it is the first sci point and click game to come out of our little community, so check it out.
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Offline MusicallyInspired

Re: April Competition using the point and clicker!!
« Reply #11 on: April 30, 2010, 08:30:26 PM »
Just fired it up here. Doesn't seem to be DOSBox-friendly. The first animation takes far too long and switches scenes before the logo is assembled. I can't play it without DOSBox because I'm using XP which has no sound and the graphics glitch horribly on DOS games. It also crashes in ScummVM before it even starts...too bad.

EDIT: Running the game in 22,000 cpu cycles in DOSBox seems to clear it up nicely. I'm now stuck with the shoelace, poster, and stringed-baloon. Let's figure this out...
« Last Edit: April 30, 2010, 08:45:14 PM by MusicallyInspired »
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Offline Cloudee1

Re: April Competition using the point and clicker!!
« Reply #12 on: April 30, 2010, 11:37:47 PM »
Yeah I noticed the bit about the logo and dosbox. I could have rewritten the changestate to insure that the logo came together completely but that would cause it to take way too long. Acceptable loss there. As for XP, only the internal speaker is supported so just playing straight as is should be fine. your not gaining anything musically by going the dosbox route. XP is what I'm running still.As for the puzzles, if I can even call them that, are pretty straight forward, you'll get there I'm sure.

Wait a minute, you said you've got the shoelace AND the stringed balloon. That certainly shouldn't have happened!  Are you sure about  that?
« Last Edit: May 01, 2010, 07:00:47 PM by Cloudee1 »
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Offline MusicallyInspired

Re: April Competition using the point and clicker!!
« Reply #13 on: May 01, 2010, 02:14:44 AM »
Yeah I noticed the bit about the logo and dosbox. I could have rewritten the changestate to insure that the logo came together completely but that would cause it to take way too long. Acceptable loss there. As for XP, only the internal speaker is supported so just playing straight as is should be fine. your not gaining anything musically by going the dosbox route. XP is what I'm running still.As for the puzzles, if I can even call them that, are pretty straight forward, you'll get there I'm sure.

Well like I said, if I play it through raw XP I don't get sound (even from PC Speaker) and the graphics glitch like crazy. The cursour duplicates on the screen and pieces of areas duplicate onto other areas of the screen. It's not pretty. But DOSBox with 22,000 cycles seems to work nicely.

And I'm sorry. I don't have the shoelace anymore since I got the balloon with the string. My bad :).
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Offline Doan Sephim

Re: April Competition using the point and clicker!!
« Reply #14 on: May 01, 2010, 12:01:17 PM »
I haven't been able to download the file...Well, I should say I download it, but when I try to extract the files, it says the file is corrupt.  ???  :'(


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