Author Topic: Source Release of SCI Companion?  (Read 30773 times)

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Offline Omni

Re: Source Release of SCI Companion?
« Reply #30 on: January 13, 2011, 09:02:22 PM »
Yes thank you for this! I have been very excited the last week waiting for this. Unfortunately I am a little under the weather this weekend but how would you guys like this hosted? Unless someone else gets to it first which is fine.

I "think" I have all the external file I need from ProfUI. Now to just build it and go from there.!

Offline Collector

Re: Source Release of SCI Companion?
« Reply #31 on: January 13, 2011, 10:38:10 PM »
Why not put it on SourceForge?
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Offline Omni

Re: Source Release of SCI Companion?
« Reply #32 on: January 13, 2011, 11:29:48 PM »
That works for me, I know some do not like Sourceforge.

Offline MusicallyInspired

Re: Source Release of SCI Companion?
« Reply #33 on: January 14, 2011, 12:29:53 AM »
Yeah, of course I understand it's not a stable official release. But it's nice to see will be possible in the future!
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Offline gumby

Re: Source Release of SCI Companion?
« Reply #34 on: January 14, 2011, 08:07:50 AM »
My vote would also be SourceForge.   What is the licensing agreement is on this (SCI Companion)?  I couldn't find anything in the source regarding this.  Troflip, I'd highly recommend updating the zip file so that you are ensured that your work is protected and that you retain credit (as you referred to in your previous post).
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Offline Omni

Re: Source Release of SCI Companion?
« Reply #35 on: January 14, 2011, 08:33:26 AM »
I know the ProfUI libs he used are free for non commercial use and can be redistributed freely with a credit acknowledgment.

Offline Omni

Re: Source Release of SCI Companion?
« Reply #36 on: January 24, 2011, 06:09:04 PM »
Do you by chance know which version of the Boost externals you used? Attempting to avoid to much version mismatch, I think I found the proper version of ProfUI. If you know that version it would be helpful also.

Offline troflip

Re: Source Release of SCI Companion?
« Reply #37 on: January 24, 2011, 09:57:46 PM »
Gosh, no idea, sorry. I don't even have the machine I last built that on around (I backed up the source code, but I haven't built it, and I don't even have visual c++ installed on my current machine). If it helps, I was working on this in late 2007, so its probably whatever the latest version Boost was back around that time. I seem to recall I just copied over a few of the boost headers - I didn't use much from it.
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Offline Omni

Re: Source Release of SCI Companion?
« Reply #38 on: January 24, 2011, 10:09:53 PM »
Thanks, late 2007 narrows it down a lot almost exactly. I did notice you did not have a heavy dependence on boost but the headers you used had a lot of updating in 2008.

I am loading this is VS2010 now. Just because I only have 6.0 and 2008 and 2010 available. Once I get home I should have this compiling in 2010. I will update your info as you wanted and throw it on on an SVN someplace.

Offline Cloudee1

Re: Source Release of SCI Companion?
« Reply #39 on: January 25, 2011, 11:19:34 AM »
I'd a swore i've seen an svn mod for the smf forums, but can't seem to find it now...
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Offline Omni

Re: Source Release of SCI Companion?
« Reply #40 on: January 26, 2011, 12:19:39 AM »
Boost version 1.34.0 is the exact version used.

Posting that in case someone comes along later and is curious.

Also was curious, was your testvgagame a custom game or something specific you tested against? If you have no clue that is fine =p

Offline Collector

Re: Source Release of SCI Companion?
« Reply #41 on: January 26, 2011, 03:04:17 AM »
Also was curious, was your testvgagame a custom game or something specific you tested against? If you have no clue that is fine =p
Was this the beginnings of SCI1 support?
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Offline Omni

Re: Source Release of SCI Companion?
« Reply #42 on: January 26, 2011, 08:27:57 PM »
Not sure yet, after being sick last week I am playing catch up and have not had a good chance to look over everything yet.

Offline troflip

Re: Source Release of SCI Companion?
« Reply #43 on: January 26, 2011, 10:57:19 PM »
Also was curious, was your testvgagame a custom game or something specific you tested against? If you have no clue that is fine =p

Wow, you found that from some log file that got included in the .zip?
Honestly, I have no idea (and you can remove that game.log file :-)).

I know I got loading VGA pic resources loaded for viewing, but I don't think I did anything with the SCI1 scripts or any of the other resources.
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Offline Omni

Re: Source Release of SCI Companion?
« Reply #44 on: January 26, 2011, 11:52:31 PM »
Heh don't worry I will remove the log file. I had the idea when I saw something looking at the project file. During a grep of the files I noticed the folder and went hmmm.

I'll also prune the other "extra" information like game.log, it is actually what I am doing as we speak.


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