Author Topic: scrolling in sci0  (Read 4688 times)

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Offline OmerMor

Re:scrolling in sci0
« Reply #30 on: August 26, 2002, 01:12:48 AM »
Right - I modified my message ... ::)

MK

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Re:scrolling in sci0
« Reply #31 on: August 26, 2002, 01:52:22 AM »

I don't personally have KQ5 EGA, but I heard recently that it was a standard SCI1 VGA game with EGA drivers which dithered the colours. Only certain versions came with them though. I've got Freddy Pharkas, which is quite a bit newer, and it also has EGA drivers.


I can confirm that there is a KQ5 EGA out there, as I've got it myself! It's standard 320x200 EGA (not the 640x200 that was found in many SCI1 games). The EGA graphics look pretty ugly in this game, as they seem to have been derived from the VGA ones.

Offline Brian Provinciano

Re:scrolling in sci0
« Reply #32 on: August 26, 2002, 02:13:56 AM »
Can you extract the pictures/views with SCI Decoder (SDV or SDE)? If so, which one, and do they open up in SCI Studio?

Offline Allen

Re:scrolling in sci0
« Reply #33 on: August 26, 2002, 06:36:31 AM »
You'd think that Sierra would put the EGA games in the collections too! I have KQ5 from the Kings Quest Collection and it doesnt work coz of display drivers!!! ::)
Ps in the installation for SQ5, KQ5,etc you can select 16 colors for graphics. Just thought ya'd like to know. ;D
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Offline OmerMor

Re:scrolling in sci0
« Reply #34 on: August 26, 2002, 07:25:24 AM »
MK:
 Can you please contact me by mail: sitrajunk@hotmail.com

Allyb:
 the 16 colors option in those games will just use an EGA driver which dithers the graphics to 16 colors, and I think it also uses higher resolution. but we're looking for authentic EGA-only games, because they probably use the SCI01 interpreter, which means vector graphics, and we have little knowledge about them (because they are so rare)

Offline MusicallyInspired

Re:scrolling in sci0
« Reply #35 on: August 28, 2002, 02:54:10 PM »
im new here but id like to just add that i also have KQ5EGA and SQ4EGA. they are *not* VGA games with EGA drivers. they are separate versions. i tried looking at the pictures and views with SCI Decoder but both come out in a mess of pixels stretched out over the screen with a screwed up palette which makes it impossible to tell what they are. SQ4EGA is (unlike the VGA version) decodable tho and you can take pictures and views and sounds etc out of the game. i took Roger from SQ4EGA and put him in SQ1VGA. looked awkward but it worked. but you cant put VGA views/pictures in EGA games. i also took sounds out of SQ4 and patches and replaced a bunch of sounds in SQ1VGA with them. kool experience :).

i also have Heart of China around here somewhere and its supposed to be a VGA game (am i right? im not sure) but my version is EGA. then i read in the manual that if a certain version doesnt work or somethn you can mail sierra and they will send you an Disk version with EGA graphics instead. thats about all i can remember.

i seem to be 2 disks short of KQ5EGA but it still works. i havent gotten past the beach with the rowboat tho cuz i lost the dumb copy protection so i dont know how far the game will go before it stops work ncuz i dont have the last 2 disks.

the difference between the EGA and VGA versions is that the VGA versions (well with SQ4 anyway) only have Resource.000 along with Resource.map but the EGA versions are like SQ1VGA/PQ3/KQ5VGA in that they dont have a resource.000 file but have resource.001, resource.002, etc.

anyways there you go...
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Offline MusicallyInspired

Re:scrolling in sci0
« Reply #36 on: August 28, 2002, 02:55:06 PM »
oh also....the SCI Decoder version i used was the VGA decoder version
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Offline MusicallyInspired

Re:scrolling in sci0
« Reply #37 on: August 28, 2002, 03:03:07 PM »
oh! also yet again...

in the SQ4 there is a store in the Galaxy Galleria name "Hz. So Good". but in the EGA version its called "Radio Shock"

i think thats all now...
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Offline CapTAmerik@

Re:scrolling in sci0
« Reply #38 on: August 28, 2002, 03:55:18 PM »
Because of legal issues! Assumingly, Radio Shack was not too pleased with the matter and threatened with legal action. Nice way to solve to problem do... change the name and make sure nobody gets a share of SQ-EGA, :).

CaptAmerik@
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Offline Te Rangi

Re:scrolling in sci0
« Reply #39 on: August 28, 2002, 03:58:10 PM »
Radio Shock is in the disk version, Hz. So Good replaced it in the CD version, 16 colour or not. 8)

Offline OmerMor

Re:scrolling in sci0
« Reply #40 on: August 28, 2002, 05:58:39 PM »
To Musically Inspired (and whoever has any EGA version of sierra's SCI1 games):
 Can you please contact me by mail: sitrajunk@hotmail.com
I'd be sending a private message but you are a guest user so I can't... sorry...

Offline Jonsauce

Re:scrolling in sci0
« Reply #41 on: September 01, 2002, 02:44:20 PM »
Hey guys-

I'm new here (As of today..Sept 1 2002) so Im still figuring out all this SCI01 SCI1 SCI11 stuff.
What I did want to say is that I think I have an EGA version of KQ5.  The box says "Supports Tandy Graphics, EGA, MCGA(PS/2), and VGA" but on the 3.5 and 5.25 disks it says "KING's QUEST V 16 COLORS".
I dont know if that means this is EGA only or not, but it sure sounds like it.  I remember my friend down the street complaining that I got the EGA version instead of the VGA version when it first came out (my computer didnt support VGA at the time).
Hope this helps you guys


Offline Chris Cromer

Re:scrolling in sci0
« Reply #42 on: September 01, 2002, 03:07:43 PM »
Yes, the 16 color version is the EGA version.

Not sure how it helps us unless you where to send it to us to examine.
Chris Cromer

It's all fun and games until someone get's hurt then it's just fun. ;)


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