Okay, I'll give this one a shot (I've never made a working game, so if anyone has suggestions to limit the scope or requirements so that we can make the deadline, jump in). I don't know where this idea came from, it's certainly not mine but here goes.
The theme will be "100 Ways To Die" (ah, I found out where the idea came from - a show on Spike which I've never seen).
Single room or multi-room, makes no difference. Each death should be unique & involve an animation of the ego dying. Obviously, we don't have the time to do 100, so we are looking at quality rather than quantity of deaths in the game.
Interested anyone?
EDIT: Requirement change. In the interests of time, the death does not necessarily need to involve an animation (but it certainly doesn't hurt)