(1) I believe in the Initrooms script you will find (send gGame:setSpeed(5)) in the (method(doit). It may not be 5 by default, that might be my own change...but really you can use the (send gGame:setSpeed(#)) code almost anyplace you like to change the game speed. I tend to put it with all the init stuff in a roomscript if I want the room to have a certain speed.
(2) to make other views go slower it depends on what you mean. If you just want their animation to go slower, you can use cycleSpeed(#) and the higher a number you put there the slower the animation goes. Hopefully that is what you meant. It would look like this: (shinyThing:init()setCycle(Fwd)cycleSpeed(5)) and it's animation would be kind slow.