Author Topic: Voice acting in Space Quest V - Part 2  (Read 7481 times)

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Offline cdb-boop

Re: Voice acting in Space Quest V - Part 2
« Reply #45 on: November 15, 2024, 07:25:38 AM »
They said organize fans to do the voice acting instead of TTS, no? Sorry, I made a comma a period and maybe it sounded wrong.

Offline Kawa

Re: Voice acting in Space Quest V - Part 2
« Reply #46 on: November 15, 2024, 07:28:20 AM »
It's all clear now.

Offline cosmicr

Re: Voice acting in Space Quest V - Part 2
« Reply #47 on: November 19, 2024, 10:03:25 PM »
Hey I commented on your reddit post too - I loved the idea of this.

Its a shame you took it down. I have found AI generation to be very divisive actually, and have learned to be careful whom I mention it to these days.

FWIW I would have left it up and waited until told to remove it. 

There are some very good text-to-speech and even speech-to-speech toolsets out there -  I use them for work video presentations.  You could use a voice creator and then use speech-to-speech with fans acting.

Offline Kawa

Re: Voice acting in Space Quest V - Part 2
« Reply #48 on: November 20, 2024, 03:49:43 AM »
I think you're all kinda underselling the imitative abilities of the fans, here. Or perhaps the ability of people in general to sound like other people.

Offline cdb-boop

Re: Voice acting in Space Quest V - Part 2
« Reply #49 on: November 21, 2024, 12:27:25 AM »
@cosmicr Hi again. I did put it back up.

I assume at the present time most people are disinterested in working on a project with this kind of AI, so I currently think any fan voice-mod would have to be all AI voices or all real voices. In the case of Space Quest I felt the narrator had to sound like Gary Owens, but I don't want to deal with that kind of constraint, so I'm looking at CotL and HoC.

Offline Kawa

Re: Voice acting in Space Quest V - Part 2
« Reply #50 on: November 21, 2024, 06:37:34 AM »
That "like" is doing so much heavy lifting, it should be the bolded word.

Offline L@Zar0

Re: Voice acting in Space Quest V - Part 2
« Reply #51 on: January 28, 2025, 06:09:00 AM »
I want to give thanks to cdb-boop for the audio acting mod. It is incredible, really (I credited him in the leeme.txt).
I've been working in a translation of the mod into spanish. Here it is some sample:

h.t.t.p.s://youtu.be/WdcZabUC538

I made some fixes for the unresolved bugs. If @cdb-boop wants the sources I will have not any problem on giving them to him.
I solved things like: use it under ScummVM (I played the game from begin to end with max points), no button press in inventory or intro, fixed some voices in specific pictures, etc...

In this case, I decided not to give the option with Speech/Text/Both, sorry. But I think it would be feasible to do.
« Last Edit: January 28, 2025, 06:12:05 AM by L@Zar0 »

Offline cdb-boop

Re: Voice acting in Space Quest V - Part 2
« Reply #52 on: January 28, 2025, 06:33:32 AM »
Thanks, @L@Zar0. If you want to share changes, I'd be happy to try add the fixes and update the installation exe.

Offline L@Zar0

Re: Voice acting in Space Quest V - Part 2
« Reply #53 on: January 28, 2025, 09:19:48 AM »
Sent PM.


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