Hello,
Just wanted to share some progress on the viability of SCI's runtime reimplemented in Python3. The YouTube link will have much more context and details on exactly what is happening. But I now have a good portion of code running rm110 on LSL1-VGA. There's lot of things that are not yet implemented but many things do work. The game is running at ~60FPS but so far isn't doing anything too taxing except for animated like 5 cast members, playing some layered audio tracks and unlike the original engine rendering everything each frame.
It will be a lot more work to get even a single game playable, let alone completable. But this has so many possibilities.
Give a careful listen to Ken's blabbing...