Author Topic: WinAGI Version 3.0.0 Progress Updates  (Read 80259 times)

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Offline Collector

Re: WinAGI Version 3.0.0 Progress Updates
« Reply #30 on: January 09, 2026, 04:16:07 PM »
Yeah, I had thought of the P/Invoke limitation and thought it would probably be a problem, but I have not looked that close to Andrew's source to see if he uses any. Again, something that I have not explored since I have no need.
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Offline AGKorson

Re: WinAGI Version 3.0.0 Progress Updates
« Reply #31 on: January 10, 2026, 05:49:16 PM »
There are a handful of API calls. Most were added early when I didn't have much experience with C#. I've gotten much more efficient since then. I can take a look at them to see if they can be eliminated.

Offline Collector

Re: WinAGI Version 3.0.0 Progress Updates
« Reply #32 on: January 10, 2026, 06:59:37 PM »
I try to avoid them if I can, but sometimes it is the only solution
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