New Adventure Game Interpreter (NAGI) v2.06
Copyright (C) 2000-2001 Nick Sonneveld
Author: Nick Sonneveld

Based upon the Adventure Game Interpreter (AGI) v2.917 and v3.002.149
Copyright (C) 1984-1988 Sierra On-Line, Inc.
Authors: Jeff Stephenson & Chris Iden

Initialising Simple DirectMedia Layer (SDL)...done.
Initialising SDL video subsystem... done.
pcm_out_sdl_init(): Initialising SDL audio subsystem... done.
object_file_load(): default options invalid.
Attempting alternative decryption/packing methods...
object_file_load(): number of animated object's defined = 17

Entering main AGI loop...
object_file_load(): default options invalid.
Attempting alternative decryption/packing methods...
object_file_load(): number of animated object's defined = 17
Waiting for clock thread to die...done.
