Author Topic: On the way-back machine.  (Read 6788 times)

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Offline JRedant

On the way-back machine.
« on: September 23, 2015, 08:17:45 PM »
So I was bored one day and looked around Google for a while, and I came across this little ditty.

Going through the book collection, one caught my attention, "Write your own fantasy games" from Usborne-Hayes. It's a type-in programming book written in 1984, geared towards kids. It was written for the Commodore line.

Okay, so what?

On page 5:
Quote
"The program uses sound effects for battles, and graphics which you program yourself...once you understand how these work, you can adapt them for programs of your own.
The structure of the program could also be adapted. It is divided into three inter-relating parts. The routines you use to create dungeons and characters are programmed separately, then your creations are loaded into the game program when needed. You could use this structure in programs other than games where you want to work something out first and add the result to the main program later"

Sound familiar? To me, this sounds and looks like a very primitive version of our own SCI and AGI.



Offline MusicallyInspired

Re: On the way-back machine.
« Reply #1 on: September 23, 2015, 09:56:07 PM »
Just sounds like general programming to me. :P Still a neat find!
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Offline JRedant

Re: On the way-back machine.
« Reply #2 on: September 24, 2015, 07:09:06 PM »
The end product, according to the book, are three cassettes. Each with a program: one to design the graphics, one to design the characters, and one to play the game. (Back in the days when memory was at a premium)  It's like if someone was to separate SCI into it's individual components. That's as far as my comparison goes.  :D

Beyond that, yeah it is general programming.  :P

Offline MusicallyInspired

Re: On the way-back machine.
« Reply #3 on: September 24, 2015, 07:24:43 PM »
Ah, ok. :)
Brass Lantern Prop Competition

Offline JRedant


Offline lance.ewing

Re: On the way-back machine.
« Reply #5 on: October 03, 2015, 10:29:50 AM »
Brings back a lot of memories. I think I might have owned one or two of those, and borrowed a couple of others from the local library. I spent a lot of my childhood typing games in to a VIC 20 from books like those ones. It was definitely a matter of saving your listing to tape regularly. You'd end up with a cassette tape full of listings at various states of completion. Then when you'd finally finished typing it in, it usually wouldn't work. So you'd spend the next few days going back over it again to see where you made a typing mistake.

I know that I definitely owned this one:

http://www.acornelectron.co.uk/covl/electron/usborne/Computer_Spy_Games_000.jpg


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