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Messages - Seb

Pages: [1]
1
Mega Tokyo AGI Archive / Re: AGI Tutorial
« on: February 15, 2002, 03:35:49 PM »
I have 2 new problem.

1. How do you make a new person that has AI intelligence.
2. How do you get a "clip" for the death. I have a death
   senquence that makes my guy blow up.

Can anyone help.

Seb

2
Mega Tokyo AGI Archive / SUCESS!
« on: February 03, 2002, 05:03:57 PM »
I just watched the amazing field goal by the Patriot and I just got my item to work. ;D

Seb

3
Mega Tokyo AGI Archive / Re: AGI Tutorial
« on: February 03, 2002, 03:45:45 PM »
Yes, yes and yes. But now when I says "get paper" he says "You can't get that now!".

Seb

4
Mega Tokyo AGI Archive / Re: AGI Tutorial
« on: February 03, 2002, 12:51:02 PM »
Found it. I'm using all the info given to me but I still cant create a new object that works. I got a paper and all that happens when I say "take paper" is that he takes the only working object in the tutorial, the radio. Can anyone tell me whats wrong. Here's the code.

Quote

// ****************************************************************************
//
// Logic 2: Item tutorial room
//
// ****************************************************************************

#include "defines.txt"

#define radio o1

#define paper o2


if (new_room) {
 load.pic(room_no);
 draw.pic(room_no);
 discard.pic(room_no);
 set.horizon(50);

 animate.obj(radio);
 load.view(2);
 set.view(radio,2);
 set.loop(radio,0);
 set.cel(radio,0);
 set.cel(radio,0);
 position(radio,43,104);
 set.priority(radio,11);
 ignore.objs(radio);
 stop.cycling(radio);
 v255 = 2;
 if (obj.in.room("portable radio",v255)) { draw(radio); }

 animate.obj(paper);
 load.view(5);
 set.view(paper,5);
 set.loop(paper,0);
 set.cel(paper,0);
 position(paper,49,118);
 set.priority(paper,11);
 ignore.objs(paper);
 stop.cycling(paper);
 draw(paper);


 // The next 6 lines need only be in the first room of the game
 if ((prev_room_no == 1 ||    // just come from intro screen
     prev_room_no == 0)) {    // or just started game
   position(ego,120,140);
   status.line.on();
   accept.input();
 }

 if (prev_room_no == 3) {
   position(ego,150,114);
 }

 draw(ego);
 show.pic();
}

if (said("look")) {
 print("This is the room for the item tutorial.");
}

if (said("get","radio")) {
 v255 = 2;
 if (obj.in.room("portable radio",v255)) {
   if (posn(ego,37,111,51,124)) {
     print("Ok.");
     erase(radio);
     get("portable radio");
   }
   else {
     print("You're not close enough.");
   }
 }
 else {
   reset(input_parsed);    // let logic 90 take care of it
 }
}

if (said("look","radio")) {
 v255 = 2;
 if (obj.in.room("portable radio",v255)) {
   print("There is a portable radio sitting on the bench.");
 }
 else {
   reset(input_parsed);    // let logic 90 take care of it
 }
}



if (said("take","paper")) {
 v250 = 2;
 if (obj.in.room("prep. papers",v250)) {
   if (posn(ego,37,111,51,124)) {
   print("Sure.");
   erase(paper);
   get("prep. papers");
 }
 else {
   print("You're not close enough.");
 }
 }
 else {
   reset(input_parsed); // let logic 90 take care of it
 }
}

if (said("look","paper")) {
 v250 = 2;
 if (obj.in.room("Prep. Papers",v250)) {
   print("There is the Prep. Papers hung under the bench.");
 }
 else {
   reset(input_parsed);    // let logic 90 take care of it
 }
}

if (ego_edge_code == left_edge) {    // ego touching right edge of screen
 new.room(3);
}

return();


Seb

5
Mega Tokyo AGI Archive / Re: AGI Tutorial
« on: February 03, 2002, 08:51:11 AM »
Does anyone have PICEDIT? agisci.cjb.net desn't have it and lost of the links givin' to me don't have a working download of it. Sorry if I'm getting demanding. I'm just motivated cause I'm getting the hang of it.

Seb

6
Mega Tokyo AGI Archive / Re: AGI Tutorial
« on: February 02, 2002, 04:32:53 PM »
Does anyone have a copy of this?

Tutorial Game - A game created by Peter Kelly which is great for those learning AGI.

I tried to download the one of agisci.cjb.net but it's not there  >:(
Can anyone send it to me at scooter_6969@hotmail.com.

Thanx,
Seb

7
Mega Tokyo AGI Archive / AGI Tutorial
« on: February 02, 2002, 10:07:14 AM »
Please do not flame me for posting this but I would really appreciate if someone had a AGI Tutorial on the logic and sound. I'm making a game and I would like to learn its logic commands. I  seen some of the commands and do not look to compicated. Kinda like C :).

Seb

8
Mega Tokyo AGI Archive / ROL to Sound converter
« on: March 17, 2002, 11:19:38 AM »
Need it. Does anyone has it?  ???

Seb

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