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Messages - Parabola

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1
Mega Tokyo AGI Archive / Re:Game on the way
« on: December 15, 2002, 08:58:17 PM »
Yeah, ah i've been very busy lately, what with the holiday season upon us and all.

I have been working away at the goame when i get time, ive been overhauling a bit of the story and trying to make everything fit in an make sense.

the game will see the light of day but it wont be too soon.

ill be busy in the next few months, but ill keep working away and release a demo when i can.....


 8)

2
Mega Tokyo AGI Archive / Re:VB AGI Application
« on: December 05, 2002, 11:37:11 PM »
agreed ;)

- the cinematic one

3
Mega Tokyo AGI Archive / Re:Game on the way
« on: November 12, 2002, 05:53:49 PM »
thanx, ill keep you posted real soon...

to anyone interested in helping with graphics, it would be greatif you could send me an example of your (agi)work.

send to
parabola@scoopmail.com.au

to anyone else, just sit tight for a bit.

 8) 8) 8)

4
Mega Tokyo AGI Archive / Re:Need a graphistic
« on: November 12, 2002, 01:21:39 AM »
i might be interested in helping out if you can elaborate a little as to the sort of stuff you are after.... :-\

5
Mega Tokyo AGI Archive / Re:Game on the way
« on: November 11, 2002, 02:38:06 AM »
well. ive done a fair amount of art and planning of puzzles. tho i havent had much time lately to work on it.

Renegade may be put on hold for a little bit, bit t WILL be finished. ill post some pics soon maybe and a demo as soon as its ready.

If you are interested in lending a hand let me know.. ;)

6
Mega Tokyo AGI Archive / Re:Game on the way
« on: October 26, 2002, 02:49:24 AM »
huh?

i dont follow you meaning :-\

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Mega Tokyo AGI Archive / Re:Game on the way
« on: October 25, 2002, 01:04:04 AM »


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Mega Tokyo AGI Archive / Re:Help...I need names
« on: October 23, 2002, 10:45:42 PM »
thanx

9
Mega Tokyo AGI Archive / Help...I need names
« on: October 23, 2002, 07:49:47 PM »
Well the plot for RENEGADE is progreossing nicely however im having trouble coming up with character names.

anyone got any ideas.
(anything but fronzel neekburm)

Rememeber its sci fi so obscure sounding stuff should fit in fine.
 :-\

10
Mega Tokyo AGI Archive / Re:My AGI website!!!
« on: October 18, 2002, 04:58:56 AM »
Say, thats a nice site.

I've bookmarked it and will grab your games oncew they become available. keep up the good work

also, your games look interesting and well drawn.

how do you do it? I find it a challenge to work on one game at a time... :-\

11
Mega Tokyo AGI Archive / Re:Game on the way
« on: October 18, 2002, 04:34:49 AM »
im starting to get a bit done now so once i have the first few rooms working ill release a demo.  ;D

ill try to make it real soon too, so i can get some feedback, i cant show too much art yet or ill spoil it.

wish me luck

...and if the band your in stars playing different tunes,
i'll see you on the dark side of the moon.. ::)

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Mega Tokyo AGI Archive / Re:Game on the way
« on: October 18, 2002, 01:49:02 AM »


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Mega Tokyo AGI Archive / Re:Game on the way
« on: October 17, 2002, 06:26:23 AM »


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Mega Tokyo AGI Archive / Re:I need jokes
« on: October 15, 2002, 05:06:47 AM »
what exactly are you after?

something humourous?

easter eggs?

??


15
Mega Tokyo AGI Archive / Re:Game on the way
« on: October 15, 2002, 05:00:02 AM »
yeah, but i'm not trying to rip anything off  :)

im trying to get the most out of 16 colours in 160 x 168
and it aint easy. I'm currently working on the first few rooms so there may be an early demo soon - fingers crossed  8)

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