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Messages - Oliver

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1
Mega Tokyo AGI Archive / Re:NPC
« on: October 11, 2004, 11:16:20 AM »
I don't know much so I'm just gonna ask, what's an NPC? ???

2
Mega Tokyo AGI Archive / Re:AGI Contest 2
« on: October 06, 2004, 07:43:52 AM »
I'm defenately in!

Reason one: So that more people would be in the contest!
Reason two: AGI community needs more games
Reason three: I WANNA WIN!!!

Anyway, I doubt that 5 or 6 people will get the time. I say that if there's atleast 4 people who are in, then make the contest!

3
Mega Tokyo AGI Archive / Re:Need a little help..
« on: September 26, 2004, 12:14:04 PM »
and i got couple of questions as well..
what is the command to stop the motion of an npc after it get to it destination ?
i managed to get him to the point, it stops moving but the animation continue (walking on the spot)
hope you can help me. thanks, Ron.

It should be stop.cycling(o0); and when you want him to move on after standing there for a couple of moments then just put start.cycling(o0);

That's all I can help you with at the moment. The other code is just too messy to understand. You've made it too difficult for yourself. But I think that's the tutorials mistake number #1, if you used a tutoarial that is.

4
Mega Tokyo AGI Archive / Re:Contest Results
« on: September 05, 2004, 04:48:22 AM »
Hahaha, those are great, some of the most f%^&ed up games I've ever played.  Simply fantastic.

f*cked Is good? ;D


Chad: Is there a certan date that you're gonna do the contest?
I just can't wait for another contest!:P

5
Mega Tokyo AGI Archive / Re:Contest Results
« on: August 27, 2004, 12:50:31 PM »
Isn't there any way you could host the new competition sooner? :P,
I'd like to try again!!!! ;D

6
Mega Tokyo AGI Archive / Re:contest results almost done
« on: August 25, 2004, 12:40:44 PM »
heh, well, I just want the results to be known and that other people could play the games now. This just sucks that the "judgeing" is taking so much time.

7
Mega Tokyo AGI Archive / Re:contest results almost done
« on: August 24, 2004, 02:41:09 PM »
COME ON JOEY!!!


This is getting just pefethic.
It didn't even take so much time to make my game than it's taking you to judge the games.
It's been...what...2 weeks by now? Just anounce the winner...this is getting lame... :-\

I'd have the winner known in 20 min. Just choose the game that is the best, it isn't that hard...

8
Mega Tokyo AGI Archive / Re:V Project Update
« on: August 23, 2004, 03:22:53 PM »
oh, sorry, I'm not very good for drawing Sierra standard pics :-\

If you look at my games, you can see that the graphics aren't too good. And when I played the V demo, I sure couldn't draw something so cool as the pics were in there. Ah well, good luck anyway!

9
Mega Tokyo AGI Archive / Re:V Project Update
« on: August 23, 2004, 01:37:04 PM »
ARLIGHT! This one of the few games I really hoping to see someday finished. I hope you get it finished.
But what kind of help do you need, something specific, maybe I can help ....on something ;)

10
Mega Tokyo AGI Archive / Re:Half-Death vs Serguei's destiny II
« on: August 21, 2004, 04:09:02 PM »
It's even now. I hope Half-death wins!!! :P

Can't wait for the time when that game gets ready (if it wins or not)

11
Mega Tokyo AGI Archive / Re:Picture Preference
« on: August 21, 2004, 02:46:50 AM »
I like the first one, because the second one is a bit odd.
The sword is a bit weird too. So my choice is 1

12
Mega Tokyo AGI Archive / Re:Contest Reminder
« on: August 15, 2004, 03:44:43 AM »
Joey...

It's 15th August...when will we know the winner?? ???

13
Mega Tokyo AGI Archive / Re:Contest Reminder
« on: August 12, 2004, 11:10:27 AM »
Where all the people who said that they're gonna take part now? :P
I hope you'll get more games tomorrow, otherwise there was a big bunch of broken promises before ;)

14
Mega Tokyo AGI Archive / Re:Upcoming AGI Contest Rules
« on: August 03, 2004, 01:26:16 PM »
But I wanted to ask, who else besides me and Eigen is taking part?

15
Mega Tokyo AGI Archive / Re:Upcoming AGI Contest Rules
« on: July 31, 2004, 04:26:00 PM »
oh yeah, sorry, I forgot that.

BTW: I started programmind a long time ago before I started asking questions and complaining ;D

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