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Messages - kingsquestfanatic

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Mega Tokyo SCI Archive / can someone help me with a little problem
« on: October 10, 2003, 12:06:31 AM »
I made an animated gif from an avi and have been trying to turn it into an animated cursor but everytime it comes out like crap. example : Bad size and not centered. can someone plz help me with this

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Mega Tokyo SCI Archive / Need help
« on: October 08, 2003, 10:55:37 PM »
Does anyone know how to extract the cursors used in kings quest 6? or where i could possible find them, to use them instead of the usual arrow in windows

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Mega Tokyo SCI Archive / Horror movie games
« on: October 08, 2003, 01:59:58 PM »
Would anyone else here be interested in seeing some vga games being made of our fav horror movies? I know i would. i would love to see a friday the 13th, halloween, psycho and nightmare on elm street vga style game. Maybe some day someone will make some.
What do you think of this idea?

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Mega Tokyo SCI Archive / Re:new kings quest game idea
« on: October 06, 2003, 03:11:19 PM »
I think a reason for shadrack/mordack/alhazred and the rest of the villans to imprisson all the inhabitants on the islands would be that they are ticked off that the royal family of daventry and the family of the castle of the crown stopped their plans for taking over so now they have come up with a plan to imprisson them all and try to take over the land of the green isles and the kingdom of daventry and they have completed getting rid of everyone on the islands now they are devising a plan to go to daventry to take the kingdom and alexander/cassima must rescue the people, and stop the villans. and also a thought that maybe alexander/cassima could go to graham and tell him what has happened at the islands and he could go to kolyma to ask calldaur for some help in stopping them.
Just an idea lol

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Mega Tokyo SCI Archive / Re:new kings quest game idea
« on: October 04, 2003, 04:44:25 PM »
i absolutely agree. What made me think of the idea of the islands being deserted was...well have any of you ever played soul blazer for the snes? well i liked the idea of how death toll had imprissoned all the inhabitants of earth as well as the buildings and such. but for kings quest i would rather the buildings stay and have it ghost town like. and as far as either cassima or alexander not being seen would be that shadrack and the rest of the villans wouldn't be on the island they could be on an island that wasn't know about to either the people of daventry and the people of the land of the green isles. and in order to get to that island, tasks would have to be done.(almost like a mystery game somewhat) and in regards to the 2 different endings for kings quest 6 i guess there might have to be an option to play from the state of having rescued cassima's parents and another option of starting a game from the ending of not saving her parents. so there could be different outcomes to each game. but all wrapped into one, so that it isn't 2 seperate games. like i said just an idea i like getting input on what others would want to do with this type of game.

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Mega Tokyo SCI Archive / new kings quest game idea
« on: October 04, 2003, 12:21:16 PM »
I had an idea for a game. after KQ6 life goes on as usual and either alexander or cassima could have gone to do something or visit someone, and while they are gone, shadrack could have resurrected mordack,set alhazred free and the rest of their society could have used magic to captured all the inhabitants of the isle of the crown,isle of wonder,isle of the sacred mountain, isle of the beast and the isle of mists. and upon returning alexander or cassima notice the island to be desserted. shops empty,castle empty, ghost town like. so they have to take the magic map from the pawn shop which could just be on the desk or behind it and have to go to the other islands to investigate what happened.
Just a rough idea i have. let me know what you think.

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Mega Tokyo SCI Archive / ss4
« on: October 02, 2003, 05:36:15 PM »
will ss4 be able to extract speech and character images from Kings quest 6?

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Mega Tokyo SCI Archive / Re:getting sounds
« on: September 30, 2003, 02:38:45 PM »
I agree, Once SS4 is released i can see lots of new adventured being made. I for one have one already in mind. Something like a binding characters from KQ5 and KQ6 in one storyline.I can't wait till SS4 is done and released to start this new adventure for all KQ fans.
Mad props to Bri, for working his ass off on providing us with a program that can help us create our own masterpieces.
Thanks Again

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Mega Tokyo SCI Archive / getting sounds
« on: September 29, 2003, 05:43:19 PM »
is there anyway to extract sound and image files from the kings quest 6 cd?

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Mega Tokyo SCI Archive / problem with Kings Quest 6 cd editing
« on: September 29, 2003, 04:52:07 PM »
I downloaded scistudio and i tried editing kings quest 6 and it says it isn't the correct version.
What does this mean? and is there anyway to fix this?

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