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Mega Tokyo SCI Archive / Re:I am really inspired to make a game somewhat just like Hero's Quest I
« on: November 02, 2003, 11:51:17 AM »I did. I read the whole thing.
All Sierra games started off with a template similar to the one included with SCI Studio and then built upon it. The QFG base isn't much different from the standard SCI game base. For example, multiple characters and such could simply be implemented with three ego instances, and switching variable "gEgo" to point to different ones each change of character.
My decompiler is quite good right now, but simply taking the QFG code from the original game takes the fun out of it. It would be very easy to implement it yourself.
Whoa. Thanks for the help but, that's like giberish what you just said there. I get the multi egos. I'll start with something small. But like, how do I add another view resource? When I do it says to open the file. I don't have the file to open! Help!