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Messages - Lucky_Hippie

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Mega Tokyo SCI Archive / Re:Coding Questions
« on: August 30, 2004, 10:06:14 AM »
Okay, excuse me, I found the Volume II.

-Lucky Hippie

2
Mega Tokyo SCI Archive / Re:Heheh... :D
« on: August 29, 2004, 07:29:39 PM »
1/3, I'm betting.

-Lucky Hippie

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Mega Tokyo SCI Archive / Coding Questions
« on: August 29, 2004, 06:41:46 PM »
I hope I'm not being too bothersome in asking so many questions about SCI Scripts  :-\

1. Is there are command I could use that would change the background (room) once a certain said input was found?  (i.e. Player types 'go next room' and have the next room appear.)

2. Is there any way to define new keyboard keys into the scripts?  I was wondering if I could encode a 'function' key that could be checked on repeatedly.  (i.e. Player is within range of an inventory item or actor with which he can interact with, coding checks if 'function key' is being pressed, and if so, perform action.)

3. How do I make scripted events?  That is, control the movement of ego and his animations?  Which commands would those be and how do I use them?

To save everyone some hassles, is there any comprehensive tutorial on-line that demonstrates how most commands are used?  I tried the help file supplied with SCI 3.0 and it was too vague and confusing...  :-\

Thanks in advance,

-Lucky Hippie

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Mega Tokyo SCI Archive / Re:Inventory question
« on: August 24, 2004, 05:52:39 PM »
Thanks, I'll give it a try.

 8)

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Mega Tokyo SCI Archive / Inventory question
« on: August 23, 2004, 05:22:59 PM »
I had a quick scripting question I stumbled across...

How can I remove items from the inventory?  Would this work:

 if(send gEgo:get(- whatever)))

Any help would be appreciated.

-Lucky Hippie 8)

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