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SCI Development Tools / Re: Looking for SCI Viewer source code
« on: May 25, 2010, 03:44:09 PM »
Fair enough,
I see that ScummVM is rolling with the original FreeSCI, and there are the older SCI Companion and SCI Studio sources floating around. They are written in C or C++, which are great languages for gaming, but I'm interested in writing it in managed code (C# is far easirt for other people to read, understand, and contribute to, plus it's going to run on XNA which allows execution on XBOX360 and provides lots of additions for pipeline management).
As for game engines, every nerd has their own take on how a game engine should function and I'm no different. I'm already building adventure games using our own hand-rolled engine, I just want that hand-rolled engine to be able to play and edit SCI games. Since the current tools can't do this fully, and they aren't written in C#, it's not a duplication of effort, more just a duplication of intent. It's a hobby project, so I'm not really concerned about whether or not it's useful for anyone but me.
All that said I was able to find the specifications for the file format's on ScummVM's wiki: http://wiki.scummvm.org/index.php/SCI/Specifications, so for the time being I'm good to go.
I see that ScummVM is rolling with the original FreeSCI, and there are the older SCI Companion and SCI Studio sources floating around. They are written in C or C++, which are great languages for gaming, but I'm interested in writing it in managed code (C# is far easirt for other people to read, understand, and contribute to, plus it's going to run on XNA which allows execution on XBOX360 and provides lots of additions for pipeline management).
As for game engines, every nerd has their own take on how a game engine should function and I'm no different. I'm already building adventure games using our own hand-rolled engine, I just want that hand-rolled engine to be able to play and edit SCI games. Since the current tools can't do this fully, and they aren't written in C#, it's not a duplication of effort, more just a duplication of intent. It's a hobby project, so I'm not really concerned about whether or not it's useful for anyone but me.
All that said I was able to find the specifications for the file format's on ScummVM's wiki: http://wiki.scummvm.org/index.php/SCI/Specifications, so for the time being I'm good to go.