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Messages - Omni

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1
Oh, about the message. That thing on sourceforge is probably the most current source there is, and honestly it is close to the source he released. Nothing I did to SCI Studio should be shown, I mostly messed around with some of the SCI32 stuff and did not get terribly far.

2
I read the forums all the time, probably more then I should. Unfortunately I do not have the time to work with the code that I once did as I recover.

As for that link, that is a VGA Dev build. It is based on source code from Brian that was never released as a binary I believe. I think he had some syntax changes in it he never fully fleshed out.

As for your Script 45 Issue if I remember his comments correctly, Brian had something hackish in his code about a maximum number of scripts and garbage data, and that he never expected anyone would hit that.

I think someone named Omar had put SCI Companion it on GitHub. Maybe he has something more updated, or could look into the problem.

3
SCI Development Tools / Re: Source Release of SCI Companion?
« on: July 31, 2011, 02:14:02 AM »
As my Eye Doctor puts it "It is permanent if it does not go away". I Currently can see out of it again(mostly) but the detachment and scarring is getting worse. Hoping this new treatment reverses that. I won't know for a few months though.

4
SCI Development Tools / Re: Source Release of SCI Companion?
« on: July 30, 2011, 11:41:44 PM »
I know this kinda dropped dead. But losing most of my vision in my dominant eye made me read less and I had to focus my attention as I could not browse all the forums I used to be able to.


I just got this to compile tonight. ProfUIS 2.92 works. You need Visual Studio 2003.net. Boost 1.34.  Then you just need to build the proper files in ProfUIs and set a few includes in the project file for your custom paths and wham; compiles with no errors and 4 warnings!


Boost: http://www.boost.org/users/history/version_1_34_0.html
Boost: http://www.boost.org/users/history/version_1_34_1.html(bugfix)
ProfUIs: http://www.prof-uis.com/download/profuis292_freeware.zip
I compiled against 2.92.  2.92 should just be a bug fix. I have 2.92 downloading now so I can compile against that to.

I do not remember the license to those two but I think they can be redistributed freely. Someone would need to double check.

5
SCI Development Tools / Re: How does SCI Studio or SCI Companion compile?
« on: February 13, 2011, 12:11:52 AM »
I see the circular reference and not sure why it is the way it is. Others here can answer that better then me hopefully. I do know 1.4 was the most recent version. It also appears to be the win32 version is that correct? If so here is the 1.4 I believe

http://youpointwebash.com/WIN32/sccw32.exe.

If you do not like compiled .exes you can compile it from his vga source code release under Borland.

Now I have not tested that compile I do know the program opens but I do not currently have time to throw anything at it, and it may be a special version that has static uh not sure of the proper phrase, maybe its lookups?.


6
SCI Syntax Help / Re: Original SCI syntax
« on: February 07, 2011, 06:33:22 PM »
Bah, Collector beat me!

7
SCI Development Tools / Re: Source Release of SCI Companion?
« on: January 31, 2011, 09:39:07 PM »
I noticed the STL uh changing.
I think now the biggest issue is some of the version mismatching of ProfUI files. You probably had V2.62.

Trying to get it going still with this mishmash but honestly I will not get a good chance to look over this for a few more weeks, I just look at it 30 minutes or so at a time when I can. Was pretty sick recently and got put behind on several projects at work and at the moment those are my main priority. If anyone here wants to get this going I would not mind.

8
SCI Development Tools / Re: Source Release of SCI Companion?
« on: January 26, 2011, 11:52:31 PM »
Heh don't worry I will remove the log file. I had the idea when I saw something looking at the project file. During a grep of the files I noticed the folder and went hmmm.

I'll also prune the other "extra" information like game.log, it is actually what I am doing as we speak.

9
SCI Development Tools / Re: Source Release of SCI Companion?
« on: January 26, 2011, 08:27:57 PM »
Not sure yet, after being sick last week I am playing catch up and have not had a good chance to look over everything yet.

10
SCI Development Tools / Re: Source Release of SCI Companion?
« on: January 26, 2011, 12:19:39 AM »
Boost version 1.34.0 is the exact version used.

Posting that in case someone comes along later and is curious.

Also was curious, was your testvgagame a custom game or something specific you tested against? If you have no clue that is fine =p

11
SCI Development Tools / Re: Source Release of SCI Companion?
« on: January 24, 2011, 10:09:53 PM »
Thanks, late 2007 narrows it down a lot almost exactly. I did notice you did not have a heavy dependence on boost but the headers you used had a lot of updating in 2008.

I am loading this is VS2010 now. Just because I only have 6.0 and 2008 and 2010 available. Once I get home I should have this compiling in 2010. I will update your info as you wanted and throw it on on an SVN someplace.

12
SCI Development Tools / Re: Source Release of SCI Companion?
« on: January 24, 2011, 06:09:04 PM »
Do you by chance know which version of the Boost externals you used? Attempting to avoid to much version mismatch, I think I found the proper version of ProfUI. If you know that version it would be helpful also.

13
SCI Development Tools / Re: Source Release of SCI Companion?
« on: January 14, 2011, 08:33:26 AM »
I know the ProfUI libs he used are free for non commercial use and can be redistributed freely with a credit acknowledgment.

14
SCI Development Tools / Re: Source Release of SCI Companion?
« on: January 13, 2011, 11:29:48 PM »
That works for me, I know some do not like Sourceforge.

15
SCI Development Tools / Re: Source Release of SCI Companion?
« on: January 13, 2011, 09:02:22 PM »
Yes thank you for this! I have been very excited the last week waiting for this. Unfortunately I am a little under the weather this weekend but how would you guys like this hosted? Unless someone else gets to it first which is fine.

I "think" I have all the external file I need from ProfUI. Now to just build it and go from there.!

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