Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Aroenai

Pages: [1]
1
I know when we purchased our copy of King's Quest VI, it was treated as an "upgrade" from the floppy version with proof of purchase. That's the white label CD box, so it could be that they had versions set aside for upgrades vs new purchases with different prices.

2
SCI Development Tools / Re: Decompilation Archive
« on: October 04, 2021, 10:38:04 AM »
Yeah, one of my ground rules is that I only do the newest versions of games, since they tend to be the most stable and available.

Maybe one idea is to reinstate the text dialog back into the CD version. Frankly, I don't care for the voice acting, and a No Dead-Ends mod would require additional lines not covered by the existing voice clips.

I have posted what's been done here. There's lots to be done!

As a side-note, I have ordered the NES version of KQ5 on eBay. I plan to dump it to a ROM and check for any new text which could be implemented in a possible mod.

In that case, you may want to find a copy of the 2 disc King's Quest 15th Anniversary Collector's Edition (1994) since it includes the dual-language KQ5 French floppy disk release that came out after the CD audio version. It retains the original Roland MT-32 midi tracks instead of recordings like the CD version and added digital audio effects present in the CD version that were never included in the original floppy disk release. The code would be more similar to the CD version at least.

Pages: [1]

SMF 2.0.19 | SMF © 2021, Simple Machines
Simple Audio Video Embedder

Page created in 0.024 seconds with 20 queries.