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« on: October 24, 2013, 02:22:06 AM »
Thank you for your prompt answers!
I've tried to use another slot then redoing all the palette setup, but everything remained the same.
After having a relaxing sleep I now suspect it has to do something with both colours having white as one of their dither colour. Nope, it doesn't.
Edit: I had another try yesterday. With the same result sadly. I usually set colours during the creation process, though always jumping up to the start in the history. I noticed that these became the "frozen" colours. Could this workflow cause these problems? Do I have to plan ahead and make my palette at the start?
I would be thankful if someone could fix this pic, so I don't have to redo it a third time (as I am pretty satisfied how it looks right now).
Oh, and @MusicallyInspired: I haven't tried it in a game yet. I'm just starting to use the tools, drawing at first, so right now I'm still missing the know-how to test it in a game. Will look into it as soon as possible.
Edit 2: Upon further experimenting I can now state that if you change a colour in palette 0, then it will be a hard set colour for every other. Thus the solution for me was not using palette 0. Three of them will be enough for day-night cycle.