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SCI Development Tools / Re: Converting Pics from SCI1 to SCI1.1 format
« Last post by cdb-boop on April 15, 2026, 08:50:44 AM »I'm using the SCI1.1 template game as the base, so I'm not sure what would be wrong with the offset table... If I only render the Pic in an empty room it renders with the embedded palette correctly. Just for some reason it seems to be overriding the colors with a View's palette added to gCast. Could be a low level class code issue. I'm slowly transitioning the low level classes to match the template game.
In better news, the iconbar and cursors appear to render properly in an empty room. I had to manually recreate the cursors as Views, offsetting the cursor number by 1000, and factor in the offset in the non-kernel setCursor.
In better news, the iconbar and cursors appear to render properly in an empty room. I had to manually recreate the cursors as Views, offsetting the cursor number by 1000, and factor in the offset in the non-kernel setCursor.
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